Vitaly Vidmirov
Newcomer
It was PSSG / PhyreEngine.PSGL is used in Dirt and Driver: Grid.
http://cuernavacajoven.com/phyreengine/index.php?option=com_content&task=view&id=22
It was PSSG / PhyreEngine.PSGL is used in Dirt and Driver: Grid.
I'm pretty sure about it infact.
yeah I think it is to low level for everyone to use. I've be wondering for a while, how much faster is libgcm compared to PSGL on the same scene? or has no one tested that?.
I'm pretty sure (ok, so I'm 100% sure) you're wrong on that.. It's just a PlayStation implementation of an OpenGL interface.
Can't call it OpenGL unless you go through some kind of certification/validation process, as far as I'm aware. So something 'GL-like', such as PSGL, fits the bill quite nicely, no?
Dean
FWIW at the risk of starting rumors, last time I talked to someone who might actually know, they said that the intent was to eventually expose RSX through Linux. But that was a couple of months ago and he said it was due to happen fairly soon.
Considering they dropped linux support for the slim, it looks like Linux is being tossed out on it's arse.
No idea why, surely there is no dedicated hardware needed to run linux
Actually, the Education thing seems to have a Linux with RSX enabled. So that's interesting.
Or a company.
Linux users aren't really setting the PS3 Linux world alight with the resources they have available. What would they do with RSX exactly? Homebrew games? They are better avenues for that on more open platforms (XNA). The only reason to dabble with PS3 Linux is for the thrill of Cell development. Everything else is covered by other platforms. And alas, Cell development hasn't gone whoosh. It doesn't seem to have garnered the interest of the Amiga days, which I was hoping for.
Thanks for clearing that up. Imagine they were using OpenGL because of the RSX roots.It's called libgcm. A quick search of B3D will show threads that go into more detail about it.
Dean
It's called libgcm. A quick search of B3D will show threads that go into more detail about it.Sorry but the discussion confuses me. So what API is generally used for graphics in PS3 games?
Considering they dropped linux support for the slim, it looks like Linux is being tossed out on it's arse.
No idea why, surely there is no dedicated hardware needed to run linux
Hey, maybe this is how Sony are trying to generate interest in PS3 Linux? Reverse psychology.Whatever the case, someone will break through the "inability" and get Linux on the PS3 Slim, as saying you can't is pretty much just another challenge to tackle for hackers.
So can a user flatout not load Linux onto a Slim? If so, is it via firmware lockout? Whatever the case, someone will break through the "inability" and get Linux on the PS3 Slim, as saying you can't is pretty much just another challenge to tackle for hackers.
Hey, maybe this is how Sony are trying to generate interest in PS3 Linux? Reverse psychology.
Seriously, I am really considering getting a PS3 fat while they are still around, just for the Linux. But then again, I should have access to DevKits again Real Soon Now.