Prophecy2k
Veteran
Lol, that's not really what I had in mind.
Was thinking something more like this:
That video was freakishly satisfying to watch. It's just so... so... wet! And gooey. And wet!Lol, that's not really what I had in mind.
Was thinking something more like this:
heh, well gameplay has been progressing and innovating quite a bit (at least in the indie scene where risk reward is extremely high). But I think you're referring to graphical innovations, which plays a lot to the immersion of games, but not necessarily shaking up the gameplay side of things. We are certainly getting better at game design and polish (see The Division) but if you're looking for crazy new mechanics or completely different ways to play games, the market has effectively killed all those things, those devices weren't good enough to make compelling games for people to want to buy and play over and over. VR and AR look to be the new frontier on that spectrum. And whether the console is upgradable or not, I don't think would matter.But then the games don't progress... That's terribad!
Isn't the whole point of new HW to enable gameplay mechanics and designs that weren't possible on previous HW. If iterative HW with incremental upgrades is the future of the platform side, then incremental upgrades to existing games will be what people see on the software side. I'm pretty sure gamers won't be too fond of that as an approach.
And I saw on another gaming site that anecdotal evidence is worthless.
Come on now. Actual developers.
Not Timmy and Jimmy, actual developers. No offence to you Grall.
Also the boss of Xbox said he was against the idea. But I would discard his opinion because he is probably also responsible for Xbox One, lol.
They could double the Xbox One hardware power which would classify it as a major / big upgrade.
educate yourself first before attempting to make statements to others
So, 2.6TF (raw) about 1.7TF (real world)... bruh, I hope for bigger. Now, 4-5TF minimum is a great start...
So that's how it works, eh? You invent your own standards (deciding what a "xbox 1.5" should or should not be), then you decide what opinion another person holds about a product which has not been announced and may not actually even exist, and pretend your own dreams is the truth?So I deduce that he is against Xbox 1.5, PS4.5
I was going by the least minimal upgrade path they could take, which would still be a vast improvement. Yes, they can obviously go bigger. My point was the smallest update of an xbox one system would still be a Major upgrade, even if it only puts it on par / slightly above the PS4. So pretty much take the current Xbox Boss's words with huge grains of salt.
I saw on gaming sites that all developers (who spoke out) are saying that PS4.5 is a terrible idea.
Something something
2010
Phil Spencer confident in Kinect"
http://www.engadget.com/2010/10/25/phil-spencer-confident-in-kinect-its-fundamentally-different/
Xbox One was 2 things: Kinect, and TV. Spencer was sitting on a chair which costs thousands of dollars in a boardroom when he said: "Kinect is the future. We have to pack in a Kinect with every Xbox One."
Why he is not mopping floors at MS now is beyond me. He was probably the only charismatic person left at MS though, so they used his face to rebrand Xbox after the Xbox One fiasco. But to think he had nothing to do with Kinect 2.0 or Xbox One is, well...
So, 2.6TF (raw) about 1.7TF (real world)... bruh, I hope for bigger. Now, 4-5TF minimum is a great start...
What sort of techniques beyond resolution would be available to developers with this sort of power that can shut off without degrading the core quality of graphics available on the base system? Specifically, the type of settings PC gamers can adjust up or down based on their system's power.
What sort of techniques beyond resolution would be available to developers with this sort of power that can shut off without degrading the core quality of graphics available on the base system? Specifically, the type of settings PC gamers can adjust up or down based on their system's power.
So what? Devs with no knowledge of what the machine is and what work would be involved are speculating based on their own assumptions, solely based on work and target. As described here, what if it's just a PS4 that runs the same games but in better quality? I've just revisited a couple of old games on PS3 - From Dust and Sacred Citadels. If I could play those in 1080p60 with nice AA, I'd be well up for that. And for that to happen, all I need is the same hardware just ramped up. So if PS4+ is the same hardware, just with more CUs and clocks, it'll run the same games with zero dev effort yet in better quality (save possible bugs). Nintendo, of all people, have achieved this in their handhelds. If frickin' Nintendo can make a hardware box that runs the same code, I'm sure MS and Sony can!Come on now. Actual developers.