Some of the presentations/patents were showing simple separation into only a few rectangular zones. I'm wondering if it's a limitation of the hardware that provides this capability. If it was fully flexible, they would have used circular gradient zones instead of such rough square zones. It just makes a lot more sense to do this radially. Or maybe this is a limitation of the OG PS4, and the Pro might allow something else?
http://www.freepatentsonline.com/y2015/0287166.html
http://www.freepatentsonline.com/y2015/0287166.html
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