gokickrocks
Regular
I'm absolutely not understanding the bullet sponge complaints.
Nearly every soldier goes down with about four to five pistol rounds on Hard / Crushing. One to the head.
Soldier who wear armor take a lot more shots to take down when you're hitting them with pistols / rifles and you're doing body shots. Even then, you can unload a few rounds to stun them (they fall over) and then rush them with melee.
On Normal, almost all of the enemies are extremely easy to take down with a few rounds, especially if you're hitting the body and / or head.
Maybe I'm playing a different game, but the only enemies I felt were "bullet sponges" were.the boss on the train, the guardians, and the last boss
Edit: homerdog, that's not the point you were trying to get across. You didn't talk about smarter enemies, you talked about damage.
Either way, I already told you how to play the game, since you want something closer to "real life".
i think the complaint stems back to uncharted 1 and that is weapon balance where pistols seem to do a lot more damage and have better accuracy when compared to the rifles, the only downside to them when compared to rifles is the number of rounds they hold but thats expected...but read my post above for an extreme case of the spongeness