[PS3] Uncharted 2

Okay, thanks.

BoardBonobo brings up a good point, that it isn't always clear where you're supposed to go or what you're supposed to do in some parts. The hints should pop up a bit earlier IMO if the player is wandering around aimlessly.

For me, the hint system straddles at the boundary. In 2-3 cases, I wished it had come up earlier. In 1-2 cases, I wish it didn't pop up. For others, it's right on. That's why I thought it's "just nice".

The level design is also complicated enough that you need to explore a little bit to find the right solution. Without which, those who complained about linearity would have made more noise. Here again, I think they have balanced it well. Requires a little more effort/patience, but overall still manageable.

The one thing I was amazed at myself though happened
in Shambhala. I "knew" where to run when Lazarevich was ambushed by the guardians. My brain was constantly asking "Are you running in the right direction ?". My hands were doing the running "aimlessly". And then I found out I made it. It gave me a sense that I was really running for my life in a strange, new environment.

The most frustrating moments for me were the last boss fight and the first
"monster" encounter

The other thing is I can't go back to Chapter 16. I wanted to fire U2 up yesterday to stroll in the village again. It seems that I can only watch all the cutscenes, which don't showcase the village. Now I have to play it a second time and save the game right at that spot.
 
My question is, if they're FMVs, why not increase the IQ for them. I don't see the downside; maybe for some odd reason the engine is only capable of 720p 2xMSAA and what appears to be 4xAF. No need for shadow aliasing in a prerendered cutscene either. :???:
I presume visual continuity.
 
Finished the game today, it was a very nice adventure, but as a personal choice I wish both the platforming part and the puzzles would have been less tstraight forward.

Question now is it worth a playthrough on crushing, I am not sure, since i found the shooting stuff tedious at certain points on hard. I can only assume, that it will be worse on crushing :)
 
It certainly feels like there are more sequences in just the chapters that I have played than there were in the entire first game. I still like the dialog, I laughed more than a few times but there are just too many breaks in physical action for me, I think I like the first title more, much more...so far. I am just starting chapter 12, I think I am pretty much done with this gen because I haven't gone "Wow!" for graphics in a long time and this title is no different, again, so far.

You're less than halfway there. The game is structured such that you'll get more action towards the end. So you see people complaining about tedium/hardness/too many fights in the second half, and "not enough gaming" at the beginning.

For visual experience, I have seen people rave about Chapter 6 (
collapsing level
), Chapter 13-14 (
The train segment ?
), Chapter 16 (
teh village
), and Chapter 24 (
Shambhala
) so far. Somewhere there is the
truck jumping
but I forgot which chapter it's in. I am going to save my game at the beginning of these chapters.
 
Just finished the game. Absolutely amazing from beginning to end. I can't say I really enjoyed the last boss fight as I found it a bit frustrating, but the game is so good that I can't complain.

The level design is fantastic and the difficulty level is very well balanced. Never I felt it was too hard or too easy. Sometimes I just wandered around looking at the textures, the lighting and all the little props the artists built. That attention to detail is jaw dropping.

I have truly enjoyed this one. I loved the first UC except for one thing:
The zombies
. They always felt out of place to me and found them pretty annoying. When I saw the
Shambhala soldiers
I was concerned that I would have to go through another
zombies level
but it was not the case.

I laughed many times, some of the dialog is simply hilarious. I'm going to replay the first UC and then will have another go at this one.
 
Last edited by a moderator:
How ?

When I chose "Options", I can only see all the cutscenes and some unlocked arts.

When I chose "Load Game", I only saw one save. And when I load it anyway, it's the first level (for a second playthrough ?).

EDIT: mmendez, you might want to spoiler tag the U1 spoiler.
 
Gah... I am a certifiable idiot (again !). Didn't stop at "Chapter" when I tried to show my wife Chapter 16. Somehow I missed it.
 
great game, finished it again with the elana skin (its a bit funny hearing drakes voice)

i liked it better than the first, although my biggest complaint with the first is still in this game...the journal that answers everything, they need to get rid of it and have like markings on walls so that you need to figure out the puzzles for yourself

i also had problems sometimes with getting in and out of cover

overall, the environment was fantastic, absolutely no texture pop-in this time around, smooth gameplay (except for the 1 freeze in the game i experienced which annoyed me a bit), and good story...so far its my game of the year

as for the cutscenes, some are not real time, but rather prerendered...detail gets added and what not, but you can definitely tell by switching to a different skin after you beat the game since it will switch back to drake if you were to pick elana for example

on a side note, i picked up a slim ps3 and my god what a difference in noise and heat it makes compared to my original ps3, especially when you have the heat of a projector in the same room
 
Last edited by a moderator:
It certainly feels like there are more sequences in just the chapters that I have played than there were in the entire first game. I still like the dialog, I laughed more than a few times but there are just too many breaks in physical action for me, I think I like the first title more, much more...so far. I am just starting chapter 12, I think I am pretty much done with this gen because I haven't gone "Wow!" for graphics in a long time and this title is no different, again, so far.
I always get irritated reading posts like these. Are you really so spoiled with the small handfull of better looking games on PC that nothing has made you go "wow"? Really? I can think of a few better looking games on PC that are nothing more than tech demo's for a fancy engine that will be replaced within 12 months and everyone will have forgotten about it.

To each their own I suppose, but if you can't wait a minute or two for a brief form of narrative, why play games for anything else other than graphics? I mean, not one cutscene is over 5 minutes. Not one. The majority are 1 to 2 minutes in length.

Certainly you're not talking about the 5 to 10 second cinematic moments that happen from time to time? I really can't say I share the same sentiments as you in regards to "breaks in physical action". I just didn't notice them at all.
 
I always get irritated reading posts like these. Are you really so spoiled with the small handfull of better looking games on PC that nothing has made you go "wow"? Really? I can think of a few better looking games on PC that are nothing more than tech demo's for a fancy engine that will be replaced within 12 months and everyone will have forgotten about it.

I'll just keep it short since it actually is stupid move from my part to answer a 'flamebait post'. But first there are several games and the ones you refer to aint just techdemos. Look up scores on metacritics to see they actually contain gameplay that is classed as excellent. But you wouldn't know since you never played nor seen those games you are reffering to in action or otherwise you wouldn't make such an utterly ridicolous claim as "nothing more than tech demo's for a fancy engine". And what does an engine replacement have to do anything with previous games gameplay or popularity state?

I mean when a new game in the series comes out people will focus on that one and the older ones get less popularity however it wont change that they where good games and that people still after several years still enjoy those games. ;)

But really people are allowed to have their own opinions not tied to 'faction flag waving'. I just checked this sites url and it doesn't contain the word "GAF"... :)
 
I always get irritated reading posts like these. Are you really so spoiled with the small handfull of better looking games on PC that nothing has made you go "wow"? Really? I can think of a few better looking games on PC that are nothing more than tech demo's for a fancy engine that will be replaced within 12 months and everyone will have forgotten about it.

To each their own I suppose, but if you can't wait a minute or two for a brief form of narrative, why play games for anything else other than graphics? I mean, not one cutscene is over 5 minutes. Not one. The majority are 1 to 2 minutes in length.

Certainly you're not talking about the 5 to 10 second cinematic moments that happen from time to time? I really can't say I share the same sentiments as you in regards to "breaks in physical action". I just didn't notice them at all.

Agreed.

The game looks amazing and I said wow many times:D
 
The game needed more cutscenes at the beginning to set up the plot and characters. Nothing wrong with that. Some gamers won't have the patience for the interruptions but that's too bad. Once they start to like the characters, the story will become more engaging later on though.

It's like expecting Indiana Jones to have pure fight scenes. It's doable but I personally think it will detract a lot from the entertainment value.

If people want hair raising fighting, there is always the other game. (Don't change my Indiana Jones game ! :p)
 
Hmm... if you like U1 style of overwhelming gunplay, then there are a few later. But I don't think it's as heavy as the first game.

EDIT: Are you still in Chapter 12 ?
 
Still one of the best games I've played this gen so far. The train scene annihilates the flying scene in Gears 2, which I thought was excellent then. It seems to have everything in it that has defined games this generation.

It effortlessly does stealth, cover, shooting, and platforming. And it has a solid multiplayer. You even get to kick a football, so that's the gaming element covered! Now all they need do is create uncharted the rpg!
 
Still one of the best games I've played this gen so far. The train scene annihilates the flying scene in Gears 2, which I thought was excellent then. It seems to have everything in it that has defined games this generation.

It effortlessly does stealth, cover, shooting, and platforming. And it has a solid multiplayer. You even get to kick a football, so that's the gaming element covered! Now all they need do is create uncharted the rpg!

Its definitely a pretty good game but its not the best game of this console generation.
 
Back
Top