ND doesn't have that much experience with online, do they?
At least online features that people remember?
I think some of the later J&D games may have had online.
They did Jak X which had an online mode. Never tried it though....
ND doesn't have that much experience with online, do they?
At least online features that people remember?
I think some of the later J&D games may have had online.
Maybe Heavy Rain will also include competitive MP.
Anyone look to invest time in a competitive shooter will be playing Modern Warfare 2. This news smacks of some higher up wanting a bullet point feature.
Well, it's not like Uncharted can win, can it? If it has no MP, then it's a x-hour game with no replay value. If it has MP, then it's tacked on and a bullet point feature. Nevermind that we don't even know anything about the mode.
I've never claimed Uncharted 1 had no replay value. I dont hold it against games if they have no MP or coop, as I prefer story driven action games. But I also don't give a fuck for a SP dev like Naughty Dog going out of their way to include something that is clearly a bulletpoint feature.
-Multiplayer co-op for 3 players. Different story than single player. Zones/actions in the map requiered for 2/3 players. Mini bosses in each section. Players will revive after a few seconds (lees if the other players helkp to revive)
-Deathmatch. 4vs4 you can choose two skills. And you need to explore like in Uncharted 1 to find the strongest weapons.
-Capture the treasure, is like CTF. 4vs4 trying to steal treasures from the enemy base.
I dont really see how a multiplayer will make sense with cover mode + Third person view.
I guess as long as they dont have any defend\capture modes it will be okay, (CTF would work if there is only one "Flag" to be captured, if both teams have flags im not so sure).
Reason why im questioning this, is simply because third person view + cover mode is like playing a game with a wallhack. The defender has 100% advantage. Its hard enough to capture things in normal FPS games where people are defending, add cover mode with TPV and it becomes mission impossible.
You are perfectly covered, enemy cannot see you, but you can see them. Anybody who where semi good at RB6:V should have noticed that its next to impossible to capture positions when the other team is defending with a cover mode (if you play against good players that have decent enough aim and cover all exits\incoming ways to the objective) (atleast i cannot remember a single clan match where we managed to loose a defending round in RB6:V as long as we where patient and covered all exits).
Tbh, i cannot see how this would play, there is no reason (aside from capturing that flag) to actually move\switch positions, because everytime your outside of cover you are at complete disadvantage.
Then again, this is not a problem when playing with noobs because of their bad aiming skills.
Being able to COOP in Uncharted 2 would be nice, just replace the sidekick with a real player.
It actually works in gears, it depends heavily on the maps. If they make the map like a row of cover points with no alternate access, then yeah, it'll be disastrous. One thing that may make this 'harder' to do in Uncharted is that Drake is more agile and nimble than Gears characters, as that's part of it -- it's not that easy to simply turn on a dime in Gears.