The GameMaster
Newcomer
There are a couple theories to this...
Assuming that the 4 memory module (unsure if they are single or dual banked) per Cell CPU is still hardware limited (they can redesign the memory controller in the future to support more memory modules), either they are accounting for the fact that they expect to have 1024Mbit XDRAM (128MByte) modules ready for those final PS3 devkits *OR* they plan on putting TWO Cell CPUs in those final PS3 devkits using the current 512Mbit XDRAM (64MByte) modules.
It would not surprise me either way... and as people have already said devkits typically do have more memory than the consumer version.
Assuming that the 4 memory module (unsure if they are single or dual banked) per Cell CPU is still hardware limited (they can redesign the memory controller in the future to support more memory modules), either they are accounting for the fact that they expect to have 1024Mbit XDRAM (128MByte) modules ready for those final PS3 devkits *OR* they plan on putting TWO Cell CPUs in those final PS3 devkits using the current 512Mbit XDRAM (64MByte) modules.
It would not surprise me either way... and as people have already said devkits typically do have more memory than the consumer version.