I disagree. 24 MBs lost for Friend's list or whatever is still memory lost, even for 1st party titles. WH is missing how much extra space in order to have friend support and voice chat? The major reference to MS IMO is because they are demonstrating these features can be present and common in an effective manner with a small footprint. Why is a friend's list any megabytes at all?! It's a list of names and maybe some icons and some data downloaded from the servers. I can't think what other info they'd need. A friend list of 200 names in 20 MBs is 100kb of data. That's a hell of a lot of raw data if you haven't got pictures and sounds.I think that joker makes fair points. As the 360 continues to maintain its position as lead platform in most cases and the 360's online service's feature-set is considered the standard, the PS3 continues to suffer. It's very clear (at least to me) that when a game is designed for the PS3 from the ground up this memory deficiency isn't nearly as relevant.
I would much rather Sony require less RAM for services freeing more for the game, regardless of what any other platforms do!