mrconfused
Newcomer
I have been trying to get answers to this question for months now on various forums, so i thought i would try here.
So MS say the XB1 has 3 operating systems, and as far as i understand one of those runs the apps and another is dedicated to running a game.
The game OS has access to 5 GBs of the systems Ram, this Ram is reserved exclusively for the game OS, i think MS refer to this as a game exclusive partion.
Basically the console, as i understand it, has resources that are set aside to run the game so they are not affected by the App OS.
This allows the user to use apps such as Netflix or youtube, for example, while the game continues running (albeit paused) in the background.
However, despite having a dedicated Game OS, the Xbox one is incapable of keeping a game running under certain cicumstances, and will terminate, or eject the game from the system.
Try these steps to see for yourself:
1.Load any game,
2.Now switch to any app and use that app for 30 minutes,
3. Now switch to and fully load 5 more apps (it also works by just switching to 3 more apps, but 5 apps guarantees game termination),
4. Go back to game you loaded in step 1 and it has been closed down.
My question is why does this happen?
We know that the apps can't touch the resources reserved for the game, so why does the system close down the game?
The above scenario only happens if the game has been suspended/running in the background for 30 minutes.
If the user switches between, say, 15 apps within a 10 minute window, the game will stay running, but switching between 3 to 5 apps after 30 mins of a game being suspended, it terminates the users game session.
I don't get the logic behind this, especially as MS marketing blurb boasts of the consoles ability to switch between multiple apps and come back to the game to find it "exactly where you left it".
I normaly get a hostile reaction from talking about this on various forums, so i'm hoping you guys and gals may be a bit kinder.
Thanks for reading.
So MS say the XB1 has 3 operating systems, and as far as i understand one of those runs the apps and another is dedicated to running a game.
The game OS has access to 5 GBs of the systems Ram, this Ram is reserved exclusively for the game OS, i think MS refer to this as a game exclusive partion.
Basically the console, as i understand it, has resources that are set aside to run the game so they are not affected by the App OS.
This allows the user to use apps such as Netflix or youtube, for example, while the game continues running (albeit paused) in the background.
However, despite having a dedicated Game OS, the Xbox one is incapable of keeping a game running under certain cicumstances, and will terminate, or eject the game from the system.
Try these steps to see for yourself:
1.Load any game,
2.Now switch to any app and use that app for 30 minutes,
3. Now switch to and fully load 5 more apps (it also works by just switching to 3 more apps, but 5 apps guarantees game termination),
4. Go back to game you loaded in step 1 and it has been closed down.
My question is why does this happen?
We know that the apps can't touch the resources reserved for the game, so why does the system close down the game?
The above scenario only happens if the game has been suspended/running in the background for 30 minutes.
If the user switches between, say, 15 apps within a 10 minute window, the game will stay running, but switching between 3 to 5 apps after 30 mins of a game being suspended, it terminates the users game session.
I don't get the logic behind this, especially as MS marketing blurb boasts of the consoles ability to switch between multiple apps and come back to the game to find it "exactly where you left it".
I normaly get a hostile reaction from talking about this on various forums, so i'm hoping you guys and gals may be a bit kinder.
Thanks for reading.