There is a spoiler button to not clutter thread view.
I saw the pics , that's exactly why i asked .
But looks like most surfaces have no mapping it all it's just color texture
There is a spoiler button to not clutter thread view.
But looks like most surfaces have no mapping it all it's just color texture
The lighting is quite flat, low res effects and textures everywhere, very average technically.
But especially the lighting is where it is falling behind.
Killzone 2 was amazing for it's day, but Killzone 3 is just, yawn.
I saw the pics , that's exactly why i asked .
It's plain obvious if you actually look at them and if more textures do actually have normal mapping then the lighting is cheap solution that dont even affect mapping correctly or at all depending on lightsource type. But if it's fine for you then fine, having low standards aint really a sin. :smile:
The lighting is quite flat, low res effects and textures everywhere, very average technically.
But especially the lighting is where it is falling behind.
Killzone 2 was amazing for it's day, but Killzone 3 is just, yawn.
How exactly does the lighting not affect the normalmaps? I see per pixel lighting on Normalmaps everywhere, maybe not so clear on the far distant objects but that's simply LOD bias isn't it?
Hopefully they have a good online system to prevent people from hacking ... http://www.eurogamer.net/articles/2011-01-17-infinity-ward-blames-mw2-hacks-on-ps3
Dont know how psn account are free.
And bricking a console don't know if that is legal to do.
It's plain obvious if you actually look at them and if more textures do actually have normal mapping then the lighting is cheap solution that dont even affect mapping correctly or at all depending on lightsource type. But if it's fine for you then fine, having low standards aint really a sin. :smile:
Ok ,you're just plain wrong , no big deal...
It's plain obvious if you actually look at them and if more textures do actually have normal mapping then the lighting is cheap solution that dont even affect mapping correctly or at all depending on lightsource type. But if it's fine for you then fine, having low standards aint really a sin. :smile:
Video on Killzone 3 and Home integration. That Jetpack in Home looks nice:
...
I wouldn't really call that integration. It's pretty much a Killzone skin for Home and a mini-game. Home is still basically balls.
I wouldn't really call that integration. It's pretty much a Killzone skin for Home and a mini-game. Home is still basically balls.