Billy Idol
Legend
BTW, can someone explain me the logic of revealing KZ3 not at E3?
BTW, can someone explain me the logic of revealing KZ3 not at E3?
Sure their not? I mean this is a leak from a magazine thats not on the stands yet, from my understanding atleast. E3 is about 1 week away, right? So if the magazine is on the stand the day after they reveal it at E3, then it was just the leak that dropped it first.
Its not like it has been confirmed by rumors and anecdotes already
Is it probably to early for GG to focus on 3D gaming (maybe they got pushed by SONY)?
3D TVs are not common at the moment, right!
It is also logic that the typical KZ3 audience will not push the 3D TV sales through the roof due to their limited financial resources available - so, there seems to be no strategy argument left!
They could have well waited for KZ4 or something like this, where the effort for a 3D mode would be justified?!?!
Is this the burden you get being a SONY first party...
Mhh, well that's a misuse, it will only cause misinformation.Perhaps they are sprites, but it doesn't really matter to me. They look "volumetric". That's why I put the phrase in quotes since the beginning.
Yeah, I know, I was just mentioning that the dust particles in that particular video didn't seem soft .Soft particles are sprites (they just have a depth test to fade them at geometry intersection).KZ2 has soft particles like a lot of games nowadays.
EDIT: Incidentally I just checked what I can get that new Sammy 50+" 3D set for and, claiming back the tax, I'd have it for circa £1250. Hmm. I wonder if my gf would notice the change from 40" -> 50+"...
My strategy is to change my monitor first.
I will upgrade to a 3D + Internet TV after that.
The Internet TV is not cheap, I think.
You, patsu, are a brilliant strategist.
And yet, they're not volumetric. Also, KZ2 doesn't have god rays.Aye, but that's the impression it gave me, "volumetric smoke". The experience is not just enforced by the particles. The lighting (e.g., god rays and dynamic light, shadow on the smoke), the bouncing sparks, the smoke swirl, and other post processing effects helped to enforce that feel. ^_^
But that's what they are.Using just "sprites" doesn't convey the amount of work put in to make the KZ2 world convincing.
The jetpack design lacks the clean and sleek WW2 German war-machine theme (although still angular).
I can't help but feel a little sad for Sony....this would've been one of the Sony Megaton @ E3. (it still is but since most of the excitement was already spent over these leaked images its just a ton...no mega :| )