Saw the shoots,look less impressive then KZ2.Probably because of change of settings,now its day time so that awesome lightning cant make as big impact,then there is that 3D thing...
I thought that at first. Waiting to see more video. The bright light, clear sky takes out the "volumetric smoke" effect, and tones down the dynamic lights in KZ2. But in motion, we should be able to see the beautiful lens flare effect and god rays.
KZ2 is most impressive when you climb to high ground and take the whole picture into your eyes. With the jet pack, we should be able to see a panoramic view of the level.
KZ3 is supposed to feature more terrain too. It should look amazing in a blizzard (just like KZ2's desert scene).
IMHO KZ would lose some of its "looks" if removed blur...
The game should still have motion blur. I do like the soft KZ2 look, not sure if MLAA will improve or destroy the style.
But in stereoscopic 3D, the view should be amazing (I'm extra-polating what I saw in MotorStorm: PR here )
I believe the devs said some visual effects didn't make it into KZ2. They will have a second chance here.
EDIT: Seriously, I can already imagine debris flying and cutting my faces. Interesting that they add in melee. Anxious to see how they all look close up in 3D.