Billy Idol
Legend
Interesting interview with producer:
I like the interviewer
http://games.on.net/article/10036/Video_Interview_Killzone_3
I like the interviewer
Despite what Sony would have us believe, 3D doesn't come for free - rendering twice as many polygons is bound to take a bit of a performance hit. We chatted about this issue with Killzone 3's producer - watch him try to squirm out of the question about what they've had to sacrifice to deliver 3D. At least he was honest when it came to ghosting...
http://games.on.net/article/10036/Video_Interview_Killzone_3