The fact that they're increasing bodycount kills confirms what I had said, that it's really about all the killing. There's really little mention of rebalancing objectives.
Ehm, this just addresses that the bodycount phase is over too soon?
-Fix to Sensitivity setting where the weapon animation did not follow the reticule correctly.
-Controls. Seeing about giving more options.
Gah i have to stop trying to level up my C4. I end up trying to throw it at people in stead of shooting them, and since the C4 only blows up, sometimes(!!!?!?!?!), this is not a particularly effective tactic Not to mention range issues.but I killed him once with the shotgun, which was luck really
Gah i have to stop trying to level up my C4. I end up trying to throw it at people in stead of shooting them, and since the C4 only blows up, sometimes(!!!?!?!?!), this is not a particularly effective tactic
I threw 2 C4's, 1 landed right next to you, but nothing happend
I need a reason to want to plant bombs, rather than let the clock run out.
I stay far and clear away from 32mp rounds. Aside from the sheer chaos and brevity of the matches, generally it's a lag fest.
To me, it felt like they just "Wanted to tack on 32 multiplayer online" as a feature for bragging rights- it really does play better with 16 people..
The news comes via Twitter, that social networking site that most of you hate hearing about. The official Killzone Twitter made the stark warning, so any of you currently falling through floors or finding other nefarious ways to cheat death and claim an easy victory should be prepared.
"Glitchers risk losing their PSN ID altogether," warns Guerrilla. "We've been quite lenient so far but that's going to change."