PS3 Graphics indistinguishable from movies?

Megadrive1988 said:
PS3 hype will be indistinguishable from PS2 hype 8)

Maybe the general public will remember the PS2 hype and be skeptical about claims for the PS3's capabilities.

Unless the PS3 clearly produces noticeably better graphics than the competition, people may say, "we've heard this before."

You wouldn't think most people would be swayed by technical specs. The demos Sony showed at E3 in 2000 generated some buzz.

So what made all those people, most of them ordinary types as opposed to gear heads, line up before 8 AM at Targets and Wal Marts across the nation to buy PS2s?

I bought a launch-day PS1 but really didn't preorder the PS2. Did swing by a couple of places but it was too late and I didn't spend too much time worrying about it. Buy some of my friends, who didn't follow gaming news on the web at the time, had camped out because their co-workers swept them up in the hype.

But these weren't the types of guys who would care or know about 75 million polygons per second or vector processors and SIMD. So what got them excited? Maybe the demos of Madden at E3, GT3 or MGS2, which looked more fluid than anything in the previous generation.
 
Plus there is the thrill of being swept up into some "epic event"- like when people lined up to get their Win95 OS or when they line up in costume pageantry when there is a new Star Wars movie. There's nothing wrong with it, per se. Some people respond to it, and some others not. It's just something some people do.
 
wco81 said:
Megadrive1988 said:
PS3 hype will be indistinguishable from PS2 hype 8)

Maybe the general public will remember the PS2 hype and be skeptical about claims for the PS3's capabilities.

:LOL:

I agree that PS2 was way overhyped, and a lot of mags did not help. They seemed to just pile it on. While the PS2 is no dog, you look at a game like Madden on the PS2 and then look at the same game on the Cube or Xbox and it is clear the PS2 is not as good as the hype. Supercomputer? Heh. Heck, you hear all the time about how underpowered the GCN is, yet look at RE4 and MP or the Zelda shots. The PS2 overhype was one of the things that turned me off of the PS2. I want to know how the technology is going to make better games in a real world environment. That is why I liked Nintendo's "The GCN can do 8-10M/s in game in a real game with all the features enabled and 8 HW lights" statement. It was honest about what we would see. But this is bad PR. Hopefully Nintendo learns that you just need to look at theoretical numbers and add some zeros ;)

But you know what? People did not care if the hype was false. 80M PS2s later people just do not care. And that to me is the biggest barometer. If they did not backlash on the PS2 they wont on the PS3 unless it is over the top nuts... oh wait, the PS2 was over the top nuts ;) I think the trend is inflate your numbers where you can and make demos that knock people's socks off...

The irony is that the PS3 may be what they claimed the PS2 would be. With heavy levels of AA, 32bit fp blending, and other high quality rendering solutions we should be in for some very nice looking games. But honestly I can care less about specs. I want to know what Sony and MS are doing to make it easier for MORE developers to make good looking games quicker/easier. It should not take $50M and 4 years to make a good looking game.

Alejux said:
Photo-realism means it looks real, and not computer generated.

Quote for the truth! Btw, the EA Fighter head looked photo-realistic if it were a bad copy from a VHS tape ;)
 
There are legions of people who would damn Sony for the PS2 hype .. but really, for myself, I really cannot recall what kind of market blitz Sony supposedly bombarded us with. The most I remember is the PS9 commercial. Then again, maybe I do not spend a lot of time reading game mags, so maybe all the hype was generated industry artiticles. But I have a feeling that if there was some kind of hype generated, it was more the people waiting in anticipation for the next generation of consoles than some kind of sony mind control. In any case, what's wrong with hype and anticipation? I think its always exciting when the next gen finally arrives .. its a lot better than walking around with dull muted responses because the next gen is just so-so.
 
Hype is a tool. That is all. I could write another huge post about the hype but I already did so on another forum. I will just say that I pity anyone who falls for the hype but let's face it everyone will. The only thing that really needs to be pointed out is which company hypes the best. So far that is Sony. It is a tool to build momentum for a console launch and to sustain the momentum for months after the launch until games can carry the system. Take that with marketing and you have one hell of a weapon.
 
If GPU is Geforce7-level..........
I could already imagine its game sreenshot.
Just like Unreal3.....or a little better..
 
I dunno, the whole PS2 "hype" thing always pissed me off. So many people were/are right there to damn SONY for claims of "Toy Story" in realtime like it actually came from the mouth of somebody at SONY. In reality people hate SONY for claims that idiots/jack-nutt fanatics made. George Lucas... Good ol George. The whole "render my movie in realtime" thing right there is a horrible misinterpretation. George said in a roundabout way "why couldn't we just render the movie on these things" (never even said realtime... somebody else had a comment that everyone assumes George made... was a statement of what developers would eventually like to see, 50 million polys per frame for Star Wars Episode 1 CG in realtime, and it was completely misinterpreted by somebody working for the magazine "PSM" as 50 million per second = teh God-like)-(keeping in mind that's because the workstations that were used are not that great.... SGI O2s = Bargain Bin, but cost $20,000 USD at the time).

Most of the things SONY reps said with good intentions got horribly overblown, and it's really sad. Everything came out of claims that there was more power in the PS2 than there was in almost every SGI workstation (true at the time, but somehow turned into CGI in realtime) and "Emotion Synthesis" which is basically just a whiz-bang term for having enough power to make things animate in a believable fassion (again turned into "games will look like real life"). Honestly they delivered on every last bit of what THEY said. They had superior rendering performance compared with EVERYTHING in the PC market at the time (you can't argue that though some try through the futility), and had superior simulation capability, and that was their goal.



Anyway, if this is completely unreadable. It's 3:02 here and I've been awake for faaar longer than people were ever supposed to be. Hope you get the gist of it all nontheless.

Later

Sunscar
 
All I have to ask is, "Which movies? 'LOTR' or something like "All Dogs Go to Heaven?'"
 
I don't think the PS2 hype was maybe as influencial as people say. I never heard any here in the UK, and people would have ignored it once the system was out and we could see for ourselves. A friend bought PS2 on the strength of 1)Owning a PS and 2)GT3, which looked better than any other game on any system that I had seen. In the replays especially it was very similar to watching a TV broadcast.

XBox was also hyped as I have learnt. Talk of several hundred million polys a seconds, or Seamus Blackley saying Xbox developers "are achieving a level of visual detail you really get in 'Toy Story.'"

I hate hype and would rather be given the real facts to make an informed decision, but unfortunately you'll almost never get the truth from a marketting firm - paid liars. But then it's not unlike pretty much everyone embelishing their CV to amke them seem more capable than they are. If you're the only truth-teller in the world, you'll look bad (realistic) compared to the over-inflated abilities of everyone else.
 
Yes PS2 hype was indistinguishable from BS! :LOL:
Not just not delivering supercomputing realtime movie quality 3d games but also the whole host of promises of "more than console gaming" experience. 5 years on, PS2 is still very much a game console of the old genre.

Let see how PS3 hype stacks up this time. I already seen plenty of adverting for Sony by their fans around the net.
 
In the context of the term "photorealism", photo means light. Photorealism is the realistic behaviour of light in a scene. You can have photorealism in a conceptualized environment that's totally unrealistic, as most games are. I think some games will be photorealistic in the next generation, but I think (at least at first) it will be the simpler games that require less resources. Puzzle games, arcadey games, and even stuff like Pikmin will probably be closer to photoreality than larger, more demanding games like Halo or Fable.
 
^^ I really doubt the person who made those comments about photo realism really intented its true meaning by definition...

Personally, I think it's astounding that comments like these are among the most talked about... I mean... "company x is evil... they promised me [insert relative, supjective word]" :rolleyes:
 
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