At www.computerandvideogames.com, they have an interview with a member of Id about Doom3. I found the following comment to be interesting:
quote:
"Hollenshead: Frankly, the PS2 couldn't do the math calculations for the geometry acceleration, real time shadows and light. GameCube is the same thing, no version planned."
quote:
"Hollenshead: Frankly, the PS2 couldn't do the math calculations for the geometry acceleration, real time shadows and light. GameCube is the same thing, no version planned."