Predict: The Next Generation Console Tech

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Shouldn't the blu-ray drive be much cheaper by that time, even if it runs faster? And if thats the case Microsoft will probably also have one standard.
 
Im curious on what numbers your basing this on. The RSX is running the show in terms of graphics. Its doing by far the most work in the graphics department.

While the cell is a superfast cpu, and excellent as far as cpu's goes for rendering graphics, its only in comparison to other cpu's that the cell is powerful when it comes to graphics.

Which makes sense because CPU's are processors designed for doing all kinds of things, while GPU's is a dedicated hardware chips designed purely for graphical fidelity.

CPU's, even the lighting fast cell, simply cannot compete with GPU's. Even a $1000 intel quad core 2 extreme cpu, cannot compete with a 4 year old nvidia NV40, hell, i doubt if it can match the visual fidelity a 6 year old Ati R300 could produce.

The RSX is much much much powerful than the cell at rendering graphics. While the Xenos that sits in the X360 is more powerful in most situations the RSX is not slow by any console standart.

Sorry, I simply meant that Sony won't be spending money on their next console GPU like MS did for the Xenos. Graphics won't be a big concern for them next generation. Sony will cut corners on everything trying to keep their console profitable at launch at $299.
 
Shouldn't the blu-ray drive be much cheaper by that time, even if it runs faster? And if thats the case Microsoft will probably also have one standard.

Unless online downloadables games suddenly start to bloat past 7/8 gb in size, why would they even need one.
 
Sorry, I simply meant that Sony won't be spending money on their next console GPU like MS did for the Xenos. Graphics won't be a big concern for them next generation.

Sony spend allmost the same on the GPU as Xenos did. The transistor counts are about the same, Xenos just has unified shaders which utilizes the processing power more effectively.

I dont see why graphics wont be a big concern for them next generation? Im sure it will be a very significant spending post. Possibly the biggest one.

Here is my theory:

Why Sony's PS4 will have a big GPU chip?

I think its safe to assume that Sony wants to use the cell in some sort of way in the PS4. The cost of upgrading the cell cpu will be very small compared to the cost of developing the cell for the PS3. If we assume that it will use bluray and installations (bluray by then will be DVD cheap, and have 400gb capacity), $30 will be enough for a decent optical drive, hard drives arent very expensive either.

That leaves alot of budget for memory, motherboard and gpu.

If the PS4 wants to compete with a Xbox 3 graphically, (assuming MS will make as potent console as they did the two previous generations) it needs to have a competent GPU. Unless developers become miraculously good at writing graphics for cpu's in a very short time.
 
If the PS4 wants to compete with a Xbox 3 graphically, assuming MS will make as potent console as they did the two previous generations, it needs to have a competent GPU. Unless developers become miraculously good at writing graphics for cpu's in a very short time.


Sony and Microsoft would ABSOLUTELY not be competing graphically. Both sides will be fine with whatever they can shove into a $299 console and yet still remain profitable at that price. They'll instead focus more on online, new forms of controls, and other media.

Microsoft might still be willing to take a loss per unit upon launch, but I can't imagine why Sony would want to as their brand name alone can push more consoles at the $299 mark. As in the words of the wise OLD snake, "war has changed."
 
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If they go along Wii route they won't need a powerful GPU. On the other hand this would be quite un-Sony.
In order to not have huge losses per retail unit sold they need to be very clever with their next design making sure that devs can 'easily' tap the power of their hardware while giving them the ability of scaling performance overtime, which is not easy at all.
The key is to have a balanced design and Microsoft did a very good job at that giving to devs a powerful piece of hardware and very good tools.
 
If they go along Wii route they won't need a powerful GPU. On the other hand this would be quite un-Sony.
In order to not have huge losses per retail unit sold they need to be very clever with their next design making sure that devs can 'easily' tap the power of their hardware while giving them the ability of scaling performance overtime, which is not easy at all.
The key is to have a balanced design and Microsoft did a very good job at that giving to devs a powerful piece of hardware and very good tools.

If they keep the same architecture as PS3 but expanded 4-5x, would that suffice? It would be easy for the devs since its familiar architecture and would have full BC as a bonus. :cool:

Thanks to Nintendo, we'll be enjoying our PS3.5 and Xbox 480 instead of PS4 and Xbox 1080.
 
Unless online downloadables games suddenly start to bloat past 7/8 gb in size, why would they even need one.

Because while yours and mine download speed may fast enough for that, that isn't true for everyone. They'll won't be able to reach the same amount of customers that way. We'll probably have console's that work that way some day, but I doubt it will be in time for next gen. Right now we're only slowly moving towards that.
 
Thanks to Nintendo, we'll be enjoying our PS3.5 and Xbox 480 instead of PS4 and Xbox 1080.

If so, I'll be switching back to PC's. While the Wii is great for what it offers to many, it's my least used console. I like it's offerings for a group theme but for my personal gaming, I like the high scale presentation.

Since the 360 will be the first console to get replaced, it'll be clear which way the industry is headed. Many things change from one gen to another. What worked this gen might not be the consumer hit the following gen. Consumer interest is funny that way.
 
If they keep the same architecture as PS3 but expanded 4-5x, would that suffice? It would be easy for the devs since its familiar architecture and would have full BC as a bonus. :cool:

Thanks to Nintendo, we'll be enjoying our PS3.5 and Xbox 480 instead of PS4 and Xbox 1080.

What? Sony has proven before that making a relatively expensive console works just fine. The Wii only blindsided the industry because it uses a unique control scheme and Nintendo went with low enough hardware that many people didn't find it to be much of a risk. Next generation consoles will have at the very least equal control schemes as the current Wii. Again allowing more focus on the traditional hardware components of the console. You act as if you can't mix the two strategies but you can and it would work just fine.
 
What? Sony has proven before that making a relatively expensive console works just fine. The Wii only blindsided the industry because it uses a unique control scheme and Nintendo went with low enough hardware that many people didn't find it to be much of a risk. Next generation consoles will have at the very least equal control schemes as the current Wii. Again allowing more focus on the traditional hardware components of the console. You act as if you can't mix the two strategies but you can and it would work just fine.

Yeah, but the Wii launched selling at a profit for Nintendo, too, so that even if no one was buying more than Wii Sports Nintendo'd still turn a profit. And most importantly, Nintendo did that, and a good portion of people didn't even care. This generation all we hear from MS and Sony is 'they need to turn a profit'/'they just turned a profit'.
 
Yeah, but the Wii launched selling at a profit for Nintendo, too, so that even if no one was buying more than Wii Sports Nintendo'd still turn a profit. And most importantly, Nintendo did that, and a good portion of people didn't even care. This generation all we hear from MS and Sony is 'they need to turn a profit'/'they just turned a profit'.

Yeah, launching at $299 and breaking even first seems to be the way for the future. So say goodbye to the days where you waited in line for the next ultra powerful console because the designers are willing to take an early profitability hit. Sound's like I'll be joining RobertR1 in the PC camp.
 
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I think the idea of powerful console hardware sitting in a room somewhere demanding that they be the only conduit to quality interactive entertainment is arrogant and naive. Increasingly competitive and interactive entertainment experiences provided on an as needs basis via the Internet where ever you are and with whomever you like will make consoles in their current form irrelevant.

Nintendo have one of the most successful consoles in history and any Wii 2 I'd imagine would be even smaller (maybe even come close to becoming a portable) offering a similar social entertainment experience and capitalizing on the Wii brand and culture in the industry.

Sony seems to me to be only now starting to leverage its expensive hardware and Microsoft as their reliability problems have shown, are still a software company trying to do hardware and falling behind.

The Internet down the track will be the only thing that allows anyone to connect with anyone or anything else and experience rich interactive content almost instantly. The only limits will be how we interface with it.

A high spec console sitting in a room somewhere IMO just isn't it. ;)
 
Yeah, launching at $299 and breaking even first seems to be the way for the future. So say goodbye to the days where you waited in line for the next ultra powerful console because the designers are willing to take an early profitability hit. Sound's like I'll be joining RobertR1 in the PC camp.

That's another side of the gaming equation that looks more and more bleak.
 
That's another side of the gaming equation that looks more and more bleak.

Not with Starcraft II, Diablo III, future blizzard games coming out. Granted those games are no where near cutting edge, but they should revitalize interests, back into PC gaming.
 
Not with Starcraft II, Diablo III, future blizzard games coming out. Granted those games are no where near cutting edge, but they should revitalize interests, back into PC gaming.

Okay, let me correct myself: it looks bleak to me. Unfortunately, those aren't the games I want. The ones I want tend to stick to consoles. Maybe that'll shift, with FFXIII apparently announced for PC as well.
 
well i am new to this forum but i have this to say: from what i read it seems most of you assume that this console war is over but actually i would think that this gen still has a long way to go and there are several factors to take into consideration before predicting what kindof hardware would be in the nextgen sys

1 the ps360 have yet to reach the amount that is attractive to casual gmers or even some who are still stuck in the last gen waiting for the right price to jump in

2 microsoft and sony now see the need to really carter for casual gamers and are trying to strike the balance between hardcore and casual games

3 these so called casual gamers within the younger age of things will eventually grow up or grow out of casual gamin to embrace hardcore

4 you guys seem to think that becos the wii is sucessful then wii2 will automatically be sucessful but history tells us otherwise taking the playstation and nintendo brands into consideration

5 this generation IS a major change to the ways games are developed and by that i mean that the advent of multi core is as drastic if not more drastic as the shift from 2d to 3d on the console front thus the rising cost of development BUT mind you i dont think the rise of development cost from last gen to this gen would be as much as the rise from this gen to the next

6 ms and sony invested alot of money into designing the tech for this gen i doubt they would need thatamount of r&d goin into the next gen so i think we would see hardware with incremental power in next gen systems with internal refinement(atleast this is the part i see sony taking as i think ms would redesign there cpu )

7 lastly we never know what new tech would be available in the future and how it would affect the cost next gen hardware also you never know the kind of consumers we would have in the future
 
The biggest problem with this HD generation is that most people won't see the point of buying these new consoles until they have an HDTV.
Now ,an hdtv+a console is a really big jump.That's a really good 2-3 years oportunity window for wii.
 
Proelite, I disagree strongly on the optical format for the next xbox:
Focusing on online distribution would strongly limit the market that Ms could aim for.
Same for the 8GB limitation, it won't be enough as it already put pressure on some games.

The key for milking consumers with downloadable content (whether it's movies or games) is to make the HDD standard. In my opinion MS should discontinue the arcade SKU but a lot of people here don't share this opinion.

In regard to specs, I strongly hope that next gen system will have acces to more than 1 or 2GB of RAM.
Even in the jump in power is not as big as what we see this gen, going with 4GB would already be an even tinier upgrade in memory side.

Duck dodgers said:
Sony seems to me to be only now starting to leverage its expensive hardware and Microsoft as their reliability problems have shown, are still a software company trying to do hardware and falling behind.
I strongly disagree, Ms felt short mostly due time pressure.
I'm almost 100% confident in MS doing cleverer choices than the 2 others when it will come to the hardware. I think so mostly because of theirs R&D efforts on the software side.

Anyway I think I will open another thread soon about next gen games and limitations they will face no matter what the hardware is, some Mintmaster's comments made it clear to me that it's almost useless to speak about the hardware without considering the software it should be supposed to run.
I've to find time to put something together in a good enough English (huge effort... I've already something ready but not synthetic enough not to mention English...).
 
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I'm almost 100% confident in MS doing cleverer choices than the 2 others when it will come to the hardware. I think so mostly because of theirs R&D efforts on the software side.

Their toolset certainly seems to be better, but on this very forum we hear that one of the great advantages of the 360 is the Xenos, and the big advantage of the Xenos is the unified shader model. And this advantage seems mostly to come from Nvidia and ATI being in different stages of their design cycle when they were tapped for a chip. So I'm not sure how 'smart' MS was about that, other than picking ATI over Nvidia (if that was even a choice). There's nothing to say that MS' next console GPU will be superior technically to Sony's.
 
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