So on a side note: Now that flash has started to hit 200mb/sec read/100+ write. Will we see it included in the next generation consoles? Perhaps as a large persistant game cache of 16-64GB which can be included in practically any console SKU and perhaps a larger 200gb HDD for media etc? Wouldn't that help the streaming of data if you can multiply the throughput by 3? It would certainly scale well with price cuts and process shrinks.