I guess this may have an impact on Japanese Consoles....
https://www.bloomberg.com/news/arti...-take-4-billion-stake-in-u-s-chipmaker-nvidia
I don't see the connection. Explain.
I guess this may have an impact on Japanese Consoles....
https://www.bloomberg.com/news/arti...-take-4-billion-stake-in-u-s-chipmaker-nvidia
Nintento Switch has both Softbank's ARM & Nvidia.... so easy to see the -alredy happened- impact (also becouse its good tech of course... and the best for portable devices). About Sony I've just made an (not much educated) guess based on a feeling... ... that's for next gen devices.... (for this gen... PS4, PS4pro, PS4go, PS4pro2 or whatever... it will stay with AMD of course becouse of BC / FC).
After I had found out what this person did, I had a few questions to ask about the PS5 and what it will arrive as - especially when we look at Microsoft's upcoming Project Scorpio console. The first question I had was "will it feature a discrete GPU" to which I received a smile and a "I can't say exactly", and then I said would it feature an APU like Project Scorpio, and then there was a "no".
Read more: http://www.tweaktown.com/news/57845/playstation-5-feature-full-discrete-gpu-apu/index.html
If we disregard the cost, it could refer to AMD's HPC APU -style "MCM APU" which would kinda fit both "I can't say exactly" and "no". Or then it's nothing.And theres a rumour of ps5 having discrete gpu ?
Nah, it will have a single APUAnd theres a rumour of ps5 having discrete gpu ?
I don't think interposer could reasonably fit more than the HPC APU -project, which according to old leaks has 2 Zeppelins, beefy GPU and 2 HBM2 chips on board (with 2 or 4 DDR4 controllers, can't remember anymore) - the bigger question would similar configuration be feasible at 7nm price wiseIf Sony went "exotic" again with PS5, I still believe they will try to stick to the X86 formula as much as possible [to ease backward/forward compatibility and not traumatize devs]... but if they will not use basic APU approach [like this report claims], then there are still few options on the table:
- This could just be pre-production phase in which Sony is just early sampling what AMD can offer in the form of a bigass interposer on which AMD has thrown a some future lowpower CPU/APU and larger discrete GPU that they use to simulate how nextgen APU would work.
- PS5 would be based on a big interposer that would house as much hardware as possible. I would go full berserk and place on it even multi-layered NAND for scratch storage, which could be used by OS/users or even dedicated to be fast scratch memory for GPU [Raja hypes it like it is a godsend]
- PS5 would retain similar form like PS4, but 7nm APU would go vertical. Let's say each layer is an APU consisting from 4core/8thread laptop Zen & 6TF GPU. Two layers would give enough performance for a nice jump over games created for base PS4. They could also not go vertical imediatley, but stick to 2.5D interposer for a start.
- They could stack something else on top of APU, like lots and lots of RAM&storage layers.
Still I think big 7nm APU is still the safest [and cheapest] option.
What's the noise level on those fans?
So pretty much requires one to use headphones to drown out the equipment noise with game noise...
After I had found out what this person did, I had a few questions to ask about the PS5 and what it will arrive as - especially when we look at Microsoft's upcoming Project Scorpio console. The first question I had was "will it feature a discrete GPU" to which I received a smile and a "I can't say exactly", and then I said would it feature an APU like Project Scorpio, and then there was a "no".
Read more: http://www.tweaktown.com/news/57845/playstation-5-feature-full-discrete-gpu-apu/index.html
And theres a rumour of ps5 having discrete gpu ?