OpenGL guy said:You can use the results in 3D Mark 2003 GT2 and GT3 to get a hint, I believe...demalion said:What I wonder is about Doom III performance, since that will be a popular game as well.
What makes you think this? According to nvidia, there's no color compression on the 5200...And AA performance should be good for it (depending on where it starts out performance wise for the game in question).
Except that it's too slow to enjoy any shader enabled game.In any case, shader enabled games will make it a better value than the GF 4 MX,
If you look at the results of 3D Mark 2003... The 5200 runs all four tests yet still gets crushed by the 9200, which can only run the first three. This implies, to me, very poor results on GT2 and GT3. GT2 and GT3 use a similar shadow volume computation as Doom 3, so I think we can conclude that the 5200 will be rather slow in Doom 3.Chris123234 said:those frame rates are still playable. Though the 28 is pushing it.
OpenGL guy said:If you look at the results of 3D Mark 2003... The 5200 runs all four tests yet still gets crushed by the 9200, which can only run the first three. This implies, to me, very poor results on GT2 and GT3. GT2 and GT3 use a similar shadow volume computation as Doom 3, so I think we can conclude that the 5200 will be rather slow in Doom 3.Chris123234 said:those frame rates are still playable. Though the 28 is pushing it.
If you look at the results in UT2003, the 5200 is getting about half the performance of a GeForce 4 MX...
Maybe someone confused "cinematic" with "slideshow"
Test 5200Preview 5200Ultra
FillRate single Tex 481 820
FillRate multi Tex 315 908
Pixel Shaders 53.6 97.5
Adv. P. Shaders 24 40
Vertex Shaders 48 58
chavvdarrr said:IMHO Obviously somthing is wrong with NV34 & 43.03 drivers compared to 42.72 (used in digit-life's tests). While 42.72 are known to have bugs, 315MT/s in multi-texturing is just impossible.
OpenGL guy said:If you look at the results of 3D Mark 2003... The 5200 runs all four tests yet still gets crushed by the 9200, which can only run the first three. This implies, to me, very poor results on GT2 and GT3. GT2 and GT3 use a similar shadow volume computation as Doom 3, so I think we can conclude that the 5200 will be rather slow in Doom 3.Chris123234 said:those frame rates are still playable. Though the 28 is pushing it.
If you look at the results in UT2003, the 5200 is getting about half the performance of a GeForce 4 MX...
Maybe someone confused "cinematic" with "slideshow"
Did I claim you said anything about cinematic? No. Did it occur to you that the "someone" I referred to above wasn't you? No. If I was referring to you, Chris123234, I would have said "you" or your name because I was replying directly to your post.Chris123234 said:Maybe someone can stfu. How is 28 fps a "slideshow". And, did I say anything about cinematic? NO.OpenGL guy said:Maybe someone confused "cinematic" with "slideshow"
If you think that's playable, great, but there are many people who would disagree with you. You can search the Beyond 3D archives for long discussions on the topic.And was I saying that it was faster than those cards? NO. So stop trying to prove me wrong on stuff I never said you moron. I said playable framerates. Americas army played fine on my old geforce 2 mx @ 27-31 fps.
I knew it wasn't going to be long before somebody was going to make this comparison. It's totally, completely, and utterly baseless.OpenGL guy said:GT2 and GT3 use a similar shadow volume computation as Doom 3, so I think we can conclude that the 5200 will be rather slow in Doom 3.
How do you know? Did I claim that if you got x fps in GT2 of 3D Mark 2003 that you would get x fps in Doom 3? No.Chalnoth said:I knew it wasn't going to be long before somebody was going to make this comparison. It's totally, completely, and utterly baseless.OpenGL guy said:GT2 and GT3 use a similar shadow volume computation as Doom 3, so I think we can conclude that the 5200 will be rather slow in Doom 3.
OpenGL and Direct3D can be made to do the same things...3DMark03 is a synthetic benchmark using Direct3D.
DOOM3 is a game (in development) using OpenGL.
Why? I've based my thoughts on how each application is rendering their respective scenes. Since both are limited by the same thing (stencil filling) I believe I'm not being unreasonable.The goals are different, the API's are different. Quite simply, there is no reason to make any comparison between 3DMark03 and DOOM3 performance.
A synthetic benchmark that does real work. If your card can't handle the work, then maybe that should tell you something.I still contend that paying attention to 3DMark scores when comparing different graphics cards/systems is stupid. It's a synthetic benchmark.
I really don't think GT2, GT3 and GT4 results are going to vary much based on motherboard settings... Maybe you do some investigation as to where the bottlenecks are.The fully-synthetic portions have some use, but the game tests have no use, except perhaps to optimize performance on a particular system (i.e. tweaking motherboard settings and the like).
Chalnoth said:I knew it wasn't going to be long before somebody was going to make this comparison. It's totally, completely, and utterly baseless.OpenGL guy said:GT2 and GT3 use a similar shadow volume computation as Doom 3, so I think we can conclude that the 5200 will be rather slow in Doom 3.
3DMark03 is a synthetic benchmark using Direct3D.
DOOM3 is a game (in development) using OpenGL.
The goals are different,
the API's are different. Quite simply, there is no reason to make any comparison between 3DMark03 and DOOM3 performance.
I still contend that paying attention to 3DMark scores when comparing different graphics cards/systems is stupid.
It's a synthetic benchmark. The fully-synthetic portions have some use, but the game tests have no use, except perhaps to optimize performance on a particular system (i.e. tweaking motherboard settings and the like).
demalion said:Yeah, going off like that on OpenGL Guy does seem a bit blind, though I don't think he is due a modicum of respect because he is an established member of the board, but for other reasons entirely.
gkar1 said:Any of your f@nboy musings dont hide the fact that the 5200 is crap and Nvidia is trying to decieve its customers AGAIN by "upgrading" to a new generation with significantly slower performance. Disgusting, really
I really don't get it why some people are happy with keeping the blinders on.