Playstation Move Games

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Well, then they should have put a trailer in the demo showing some gameplay. From the demo, all one can deduce is that u can paint in it.

Or maybe you should just use your eyes (or perhaps memory) a little better. The start-up menu, where you choose the option to freely paint has a few other options in there as well that are 'unavailable in the demo' that should clearly give this away.

As for Eyecreate, why don't they bundle it with the camera? not everybody has net on his ps3, and anyways theres nothing to guide me regarding the camera.

EyeCreate was released after the PS Eye so for most people it was available as download only always anyway. I agree they could have put it on the Move demo disc, but I can understand they just didn't bother to get a disc version of this.
 
Or maybe you should just use your eyes (or perhaps memory) a little better. The start-up menu, where you choose the option to freely paint has a few other options in there as well that are 'unavailable in the demo' that should clearly give this away.



EyeCreate was released after the PS Eye so for most people it was available as download only always anyway. I agree they could have put it on the Move demo disc, but I can understand they just didn't bother to get a disc version of this.

Hey, my eyes n memory are fine, my friend :), but the menu screen doesn't tell me in anyway what those options hide, other than that two players can paint together, maybe or one adter the other. They have not included any screens or videos of actual gameplay or any des ription even. From the demo, all I could see is that its a musical painting app. Had I not come here , I would have dismissed it as a painting app.

90% of my acquaintance's ps3s have never been online as most of them are young and their parents won't let them go online. Those young ones are the ones who r gonna ask for Move once they see it in my house. Imagine trying to tell thier parents that though they are buying the camera, they can't really click pics or videos as Sony forgot to put the software on the disc. Now, imagine me trying to explain about creating an online id to them, when they don't even have email ids :-/ !

When u buy something, its logical to expect it to work out of the box.
 
Pain update for Move went live yesterday. Apparently you can now just grab your character and then throw them into the scenery, and Ooch has been expanded a little. Here are some details, also on new game modes that will be added next week, among which one made for 3D where you throw bombs at stuff that come at you, or throw bombs into the environment.

http://www.painthegame.com/Blog/index.htm?blogId=131

I'll surely check it out tonight or so. My son would probably like it at the moment (loves to crash things into each other). And I've secretly been addicted to this game for some 20 hours or so myself too.
 
Pain update for Move went live yesterday. Apparently you can now just grab your character and then throw them into the scenery, and Ooch has been expanded a little. Here are some details, also on new game modes that will be added next week, among which one made for 3D where you throw bombs at stuff that come at you, or throw bombs into the environment.

http://www.painthegame.com/Blog/index.htm?blogId=131

I'll surely check it out tonight or so. My son would probably like it at the moment (loves to crash things into each other). And I've secretly been addicted to this game for some 20 hours or so myself too.

I've always been a fan of PAIN. Haven't played it in ages, looking forward to this update.

On a side note, I went back to Heavy Rain this weekend to check out the Move support and came away pretty disappointed. To the point I felt the new controls actually took away from the gameplay experience instead of adding. I found the gesture motions to be awkward given any situation. Brushing my teeth was just an animation trigger. In addition, this was the first game I played with having to use the DS3 in addition to the Move wand. With that said, there was clearly potential. If this game was designed ground up with the Move in mind, I could see where it could add some overall immersion. I'll be looking forward to a game like this that puts Move through it's paces.
 
I have bought now the playstation move starter bundle, costed 349 Euros. The reason I bought it is because of the 320GB HDD included (although, my old PS3 has a 320GB as well, I am happy that I don't have to "implement" it myself this time).

I really wonder if I will ever use the Move itself though, I wonder if Sony will release some kind of killer app for this controller? Is there a potential Move killer app in sight?
 
I've always been a fan of PAIN. Haven't played it in ages, looking forward to this update.

On a side note, I went back to Heavy Rain this weekend to check out the Move support and came away pretty disappointed. To the point I felt the new controls actually took away from the gameplay experience instead of adding. I found the gesture motions to be awkward given any situation. Brushing my teeth was just an animation trigger. In addition, this was the first game I played with having to use the DS3 in addition to the Move wand. With that said, there was clearly potential. If this game was designed ground up with the Move in mind, I could see where it could add some overall immersion. I'll be looking forward to a game like this that puts Move through it's paces.

I was wary about the change before I replay Heavy Rain. Didn't think there's a big difference between DS3 and Move. If my memory still serves me, brushing your teeth using DS3 or Move are similar. They both mimic the real action, but I believe Move does it a little better because of the shape of the controller.

As the game progresses, I began to prefer Move more. But that initial hurdle of figuring out the icon, getting used to the controller will hamper the experience. Some people will be turned off before they play enough to like it.

The missed opportunity is the brawling. I think Move's Gladiator fight will shine there compared to DS3 QTE-like controls. It's a lot of change though.
 
As for Eyecreate, why don't they bundle it with the camera? not everybody has net on his ps3, and anyways theres nothing to guide me regarding the camera.

I agree they should have planned better when they release a hardware. ^_^

And when they release a non-game, they should not forget about the big picture. EyeCreate is nice, but should be integrated with, or accessible from inside, the Photo Gallery app, LittleBigPlanet, and any other relevant titles.
 
Well it wouldn't have been trivial to add a $2 BD for just a 40MB app or to change the packaging to accommodate it either. It was definitely an oversight to leave it out of the euro Move demo bundle but since the NA bundle has an actual game disc/package it would've taken another disc there too.

I always thought Eyecreate version 2 would be the integrated version but I guess I was wrong. I think they've gotten the wrong/no feedback on this app.
 
It's ok if they have an end goal or final vision in mind. They can include it in regular Move games or user-generated content games where it make sense.
 
They should bring Beat Sketcher to the western world:

This one shows precision writing:

[Cue angry patsu over Sony's unwillingness/inability to make non-games for Move]
 
But Beat Sketcher demo is already in the Western world, and the game could be released here any day now? I was writing pretty numbers and his name for my son just yesterday (as well as a cute little house based on a farm in one of his books, with which he played 'peek-a-boo' by popping up from behind it or looking through the "windows").

And I can do all that for free, which is awesome. ;)
 
They should bring Beat Sketcher to the western world:

This one shows precision writing:

[Cue angry patsu over Sony's unwillingness/inability to make non-games for Move]

well that pretty much killed any move is just a wiimote talk.



I wonder how many types of games you can play in Beat Sketch?
 
I wonder how many types of games you can play in Beat Sketch?

A lot can be explored using similar concepts (not just Beat Sketcher per se):

* A fashion game for the user to draw/outline his or her outfit around oneself, and let the title search for real life garment with the right color. Move can also be used to do some measurements by placing it at different point of the user's body.

* A LBP-like game for users to sketch a level using bird's eye view. This is similar to the tank game.

* An Okami game for using calligraphy/stroke to express in-game actions

* Text input for Google search by pulling out a layer anytime/anywhere (like Anton's Minority Report layer).

* Sketch input for photo search

* Allow users to draw on table so it's less tiring and more precise

blah...
 
I noticed that the spray painting in Beat Sketcher, although it's not great imho (not even close to the Move demo from Richard/Anton), does in fact take some depth type of information to determine if you have a wide spray or compact (I think the Anton/Richard demo had it on the trigger, which may be more precise for this kind of thing considering that z-depth is about 1cm, so 25 steps of precision requires at least 25cm z movement). I'll certainly have to try if I can do the type of Kanji that was demonstrated in that video though, very interesting.
 
A lot can be explored using similar concepts (not just Beat Sketcher per se):

* A fashion game for the user to draw/outline his or her outfit around oneself, and let the title search for real life garment with the right color. Move can also be used to do some measurements by placing it at different point of the user's body.

* A LBP-like game for users to sketch a level using bird's eye view. This is similar to the tank game.

* An Okami game for using calligraphy/stroke to express in-game actions

* Text input for Google search by pulling out a layer anytime/anywhere (like Anton's Minority Report layer).

* Sketch input for photo search

* Allow users to draw on table so it's less tiring and more precise

blah...

I wonder how a online game of Win , Lose or Draw would turn out with Move?

Move is kinda bringing the real world into video games because most of the games that you can play in real life with your hands can be done in games with move
 
I received my copy of John Daly Prostroke Golf a week ago, must buy for all golfers. I placed an order on thehut.com whey they had discounts, cost 33 euros including shipping to home address in Finland. /me happy golf winter season is secured now (my real life golf club is closed already, snow blanket everywhere)

Got home early. I fooled around with the game tonight. Liked it a lot, more so than Sports Champions. It's surprisingly satisfying. Makes me all excited about MLB The Show too.

It's been years since I went on the green. Too bad no one plays online. I think Sony should encourage developers to make more online Move titles. They should also get more golfers to try this game.

The tracking is sensitive and authentic. But I wish they make bigger on-screen buttons so that it's easier to target.
 
I wonder how a online game of Win , Lose or Draw would turn out with Move?

Move is kinda bringing the real world into video games because most of the games that you can play in real life with your hands can be done in games with move

These party games are fun and all, but I hope Sony makes more serious games, and market them properly.

They should also push Sports Champions, John Daly ProStroke Golf more aggressively.

The fashion title I mentioned above should be interesting too ! :p
 
I hate how EyeCreate videos cant be used with the video uploader

Worse, the VU makes MP4 videos of anything. PSP plays MP4 videos. VU wont make videos for PSP.
 
There are some strange limitations here and there. For instance, when I used the video recording feature for Joe Danger and saved it to disc, I couldn't edit and then upload it. But when I copied it to my external HDD first, I could do all these things.
 
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