It may appear that way but then it might have been designed this way from the outset. I don't think anyone quite expected the gains we've seen from GCN to RDNA1 and now RDNA2, I think it's possible Cerny, knowing the PS5 would be only ~3TF more than the X (obviously on paper only) would look bad and there maybe he thought this would be a good way to eek as much out of the available hardware. This (in my mind) is a bit like overclocking in the PC realm, where you can get (figures from my ass) a £50 CPU to run as fast as a £100 CPU. So maybe it was always the plan, maybe this will be the way forward for console design...remeber the complaints against the Cell and now multi-core CPUs are the norm.
In no way does cell act like multicore CPUs.
The 360 actually had a multicore CPU.
This makes no sense, you're essentially saying that Sony gave up 4 CUs for the Tempest engine...it would have been far better to go up to 40CUs and rethink the Audio options...just because it's based on a CU doesn't mean it's cost them the option to have 40CUs.
You do know that at a certain point into the design of a next gen GPU (like 18 months before release) you can just make those changes. You can choose to enable extra Cus and take the yield hit, but you cant go redesigning the chip.
lol, what is this!? Conern trolling? 'It's crap but wow it's running so fast so that's good - shame the other console is far superior'.
Way to over reach. I said I like that Sony pushed the chip further than anyone thought they could. That has nothing to do with what the XBX does. That's like me saying I like the PS5 controller, and you replying with the same post you did.
I'm sure devs would rather not have a split RAM pool.
XSX doesnt have a split RAM pool. Might want to look back into that.
"The
Xbox Series X uses
unified memory, but it still splits that 16GB into two conceptual pools. 10GB of
RAM runs at 560GB/s, while the remaining 6GB offer 336GB/s"
https://www.extremetech.com/gaming/307903-playstation-5-vs-xbox-series-x-which-is-better
Yes, because Cerny told us so. What is your point?
I'm not sure the point of you quoting my post is at this point. But if all you need is "Cerny says", I guess I can work out your motivation.
Lol. Point went well over your head.
Refresh for better RT with 4K60 native - why not?
If you think it would be a viable option to create new consoles with a 30% increase in power then I hope you dont run any business.
They hadn't shown PS4 by now either. Who shows random pics of various parts of a console rather than the whole thing? It's how they are revealing their product...no need for the 'concern'.
If you thought my post was made out of "concern", you are mistaken. And Sony's way of revealing their product has been such a success. Lol
So one is "far superior" but hardly noticable differences side by side? OK.
Where did I write "far superior"? Stop creating strawmen. You are only arguing with yourself.
Just thought I'd quote the only bit I agree with, how are those Sony devs...any good?
Sony developer are excellent. Your point?
Go back and re read my posts. Its in there.
Again, see above.
The truth will likely come out one day, but I don't think you can just assume so much - you're essentially saying Sony sacrificed 4 CUs to have the Audio chip so decided to just ramp the shit out of the hardware instead. They may have planned this from the outset, we have the weird cooling system on the dev kit as well as the cooling patent that suggests Sony have been potentially going down this path for a while.
You are free to believe what you wish.