Wow, that output is dreadful. Not even one AAA flagship title? Like, 20 studios can't produce a couple of titles a year?
Yeah, they said 'don't expect any additions to the biggest existing franchises within this financial year', so no more GoW, or LOU, etc. Kind of implies they are working on lots of new IP instead. Which would be nice.According to another article they think Sony's comment only applied to "existing big franchises":
It isn't us. Game quality and design is at an all time low.This gen is the most uninteresting gaming generation and I m not sure if it's the state of the industry, me growing or a combination.
The counter to that is expected reduced revenue, but maybe that's taking tent pole sales and thinking new IP won't sell as strongly? "Software sales - decrease". Which makes you wonder what they have in the pipeline and what their expectations are.Yeah, they said 'don't expect any additions to the biggest existing franchises within this financial year', so no more GoW, or LOU, etc. Kind of implies they are working on lots of new IP instead. Which would be nice.
as DF staff said, the videogame industry has changed a lot. While in the PS2 era they commented on the fact that several games that defined a generation were launched in the first 3 to 4 years of that console generation.Sony confirmed to have no plan to release a major franchise titles next FY (April 2024- March 2025) Sony
So DS2 will be in FY26www.resetera.com
No first party 'franchise' games in next fiscal year. Doesn't discount new IP, but there doesn't seem to be much happening there, either.
3rd party is really carrying the entire industry right now.
Not you. Easily the least exciting generation ever. Not that there aren't good games still getting made, but it's typically been despite the new consoles rather than because of them. And of course Nintendo.This gen is the most uninteresting gaming generation and I m not sure if it's the state of the industry, me growing or a combination.
Could be a bad translation or something, but it still seems pretty terrible. Especially this bit:as DF staff said, the videogame industry has changed a lot. While in the PS2 era they commented on the fact that several games that defined a generation were launched in the first 3 to 4 years of that console generation.
On a different note, there is also this news. I don't think this is true -can't read this news 'cos it switches to another IGN site in a different language:
PS5 Entering ‘The Latter Stage of Its Life Cycle’, Sony Says - IGN
After sales of the PlayStation 5 failed to meet expectations, Sony has said the console is entering “the latter stage of its life cycle.”www.ign.com
Not you. Easily the least exciting generation ever. Not that there aren't good games still getting made, but it's typically been despite the new consoles rather than because of them. And of course Nintendo.
Sony must be supremely grateful for the pandemic, because in no way has the PS5 earned the sales and momentum it has managed.
Could be a bad translation or something, but it still seems pretty terrible. Especially this bit:
“As such, we will put more emphasis on the balance between profitability and sales. For this reason, we expect the annual sales pace of PS5 hardware will start falling from the next fiscal year.”
This just feels like a completely different way of going about consoles. If sales fall, you drop prices, take the margin hit and make up for it because you've got millions more people that have bought your console and buying games on it that you take a healthy cut off of.
As for the comment about latter stage of its lifecycle, I suppose it could technically be true in the way they worded it. "Looking ahead, PS5 will be....", basically not yet, but it will be soon. Cuz yea, no way is the three year old PS5 in the second half of its lifecycle.
People tend to forget that COVID was a first time the world just stopped for nearly 2 years. There was no correct response without looking hindsight, we navigated this slowly and with excess caution to ensure that the correct decisions were being made.First this is more difficult now but they can't do drastic cut because of inflation. Consoles can resist to crisis but they can't take crisis and inflation at the same time...
Imo pushing gaas affected Sony studios more than covid...People tend to forget that COVID was a first time the world just stopped for nearly 2 years. There was no correct response without looking hindsight, we navigated this slowly and with excess caution to ensure that the correct decisions were being made.
I agree at the very least, GaaS is a very difficult nut to crack, enormous amounts of investment with low probability of viral success.Imo pushing gaas affected Sony studios more than covid...
The pandemic 'crisis' was the best thing to happen to Playstation. And the whole 'inflation' arguments are very weak when we already know PS5 was making a profit(at least on the disc model) back in summer 2021 and they've made significant cost-cutting efforts since then. Playstation has become such a big profit stable for Sony lately and it's obvious they are getting greedier because of it.First this is more difficult now but they can't do drastic cut because of inflation. Consoles can resist to crisis but they can't take crisis and inflation at the same time...
The pandemic has become such a useful tool to deflect blame for corporations.Imo pushing gaas affected Sony studios more than covid...
LAZY DEVS ENJOYING THEIR MILLIONS IN THE BAHAMAS! OUTRAGEOUS!Wow, that output is dreadful. Not even one AAA flagship title? Like, 20 studios can't produce a couple of titles a year?
The pandemic 'crisis' was the best thing to happen to Playstation. And the whole 'inflation' arguments are very weak when we already know PS5 was making a profit(at least on the disc model) back in summer 2021 and they've made significant cost-cutting efforts since then.
You mean their (non developers) bosses?LAZY DEVS ENJOYING THEIR MILLIONS IN THE BAHAMAS! OUTRAGEOUS!
If they had room to reduce prices and shift more units, why haven't they? They actually prefer to reduce forecasts rather than maintain historic growth? That seems backwards to meThe pandemic 'crisis' was the best thing to happen to Playstation. And the whole 'inflation' arguments are very weak when we already know PS5 was making a profit(at least on the disc model) back in summer 2021 and they've made significant cost-cutting efforts since then. Playstation has become such a big profit stable for Sony lately and it's obvious they are getting greedier because of it.
I get from your post that you believe that Sony and devs are having bigger profitability opportunities than before.The pandemic 'crisis' was the best thing to happen to Playstation. And the whole 'inflation' arguments are very weak when we already know PS5 was making a profit(at least on the disc model) back in summer 2021 and they've made significant cost-cutting efforts since then. Playstation has become such a big profit stable for Sony lately and it's obvious they are getting greedier because of it.
The pandemic has become such a useful tool to deflect blame for corporations.
It was used as the excuse for basically every single game delay since early 2020, yet people ignore that like 80% of major games were already getting delayed before the pandemic even hit. Clearly a huge majority of those games would have suffered a delay regardless of Covid. Yet it was simply too convenient an excuse to not use.
It's also been a fantastic deflection to explain away 'raising prices', saying that Covid caused all this massive inflation, when it's been shown by now well enough that things like supply and distribution and costs were largely normalized quickly enough in most sectors, yet consumer pricing kept going up heavily on basically everything for a long time afterwards(and counting....). This idea that companies just HAVE to raise prices is betrayed heavily by how successful they've also conveniently been during this period of raised prices.... smh
Well Sony are likely currently selling basically every PS5 they make without too much concern. They may not be flying off shelves the instant they arrive like they used to, but there's probably not a lot of worry of them sitting on shelves unable to be sold at all.If they had room to reduce prices and shift more units, why haven't they? They actually prefer to reduce forecasts rather than maintain historic growth? That seems backwards to me