For sony they did a good job with games like demon souls and expansions like miles morales. But their BC stuff... its a hot mess .
How is BC a hot mess? I assume it has nothing to do with issues from downloadig PS5 version of a game?
For sony they did a good job with games like demon souls and expansions like miles morales. But their BC stuff... its a hot mess .
How is BC a hot mess? I assume it has nothing to do with issues from downloadig PS5 version of a game?
Yup. And the backend system has always been convoluted. Sony has what feels like endless variations of distinct SKUs for what is often the same game. There may be a good reason for it but it's probably contributing to the current issues.I don't see it as being an issue with Backwards-Compatibility or Forward-Compatibility either. I see it as an issue on the Sony Game SKU backend system they call "Cross-Buy", it's the lack of a smooth means to provide an experience like Smart Delivery.
It was interesting that the PS3 was the first ‘region free’ console but it locked games into a region (as it were). So when Resistance came out you could play the Japanese version on your UK PS3 but the online aspect had you on Japanese servers!Yup. And the backend system has always been convoluted. Sony has what feels like endless variations of distinct SKUs for what is often the same game. There may be a good reason for it but it's probably contributing to the current issues.
Has anyone tried to download the PS5 update for Crash 4? Seemingly I can’t get it.
Had to call customer support and they’ll look at this in the next 2 working days.
Just another day in the “PS5 UPDATES: SHOULD NOT BE THIS F’KING COMPLICATED” life.
Does the PS5 run on full clock speed and with all CU's enabled in PS4(Pro) backcompatible mode, or is this on a game by game basis? Im sorry if this has been answered already.
Some specific games can run the GPU at lower clocks if the high clocks are a problem. It's supposedly what's happening in a bunch of Ubisoft games: notably AC Unity and Division 2. We know from github leak the BC modes can actually have specific clocks depending of the game probably for better compatibility.Does the PS5 run on full clock speed and with all CU's enabled in PS4(Pro) backcompatible mode, or is this on a game by game basis? Im sorry if this has been answered already.
Does the PS5 run on full clock speed and with all CU's enabled in PS4(Pro) backcompatible mode, or is this on a game by game basis? Im sorry if this has been answered already.
Is there any gain at all from enabling 2-threads per core in BC?BC2 (PS4 Pro 8c/8t and clocks) and BC3 (PS5 8c/16t and clocks).
I guess it depends if games spawn threads and how they are allocated to clusters/cores - perhaps by a utilisation metric.Is there any gain at all from enabling 2-threads per core in BC?
Sony needs to change their minds on full-time HDR. The Order 1886 in particular makes this clear. The game is just too dark. I use an LG C7 OLED so all of the detail is there but you really want to play it in a pitch black room lol. Actually running around in this tunnel level it is so dark that if I stand around and the TV dims itself as the OLED does, it won't return to full brightness when playing because the game isn't bright enough to trigger it heh.
I imagine PS5 games won't be affected by this because they will be designed for the behavior, but it compromises BC.
At least I can go into the menu and disable it myself without it requiring a game restart.
What do you mean? The PS5 should add Full time HDR or does it have it already and causes this issues you mention?Sony needs to change their minds on full-time HDR.
Oh I had no idea it does this. So it doesnt provide an option to disable this?The PS5 running everything in an HDR container even SDR titles produces oddities when the tonemapping isn't right.
Sony needs to change their minds on full-time HDR. The Order 1886 in particular makes this clear. The game is just too dark. I use an LG C7 OLED so all of the detail is there but you really want to play it in a pitch black room lol. Actually running around in this tunnel level it is so dark that if I stand around and the TV dims itself as the OLED does, it won't return to full brightness when playing because the game isn't bright enough to trigger it heh.
I imagine PS5 games won't be affected by this because they will be designed for the behavior, but it compromises BC.
At least I can go into the menu and disable it myself without it requiring a game restart.
All you can do is entirely disable HDR output in the PS5 video options. It doesn't require a game restart at least.Oh I had no idea it does this. So it doesnt provide an option to disable this?