I just bought Mk11 ultimate or whatever it is called. Me and my son played a lot of VS with X. And ... Wow it looks so good at times! Such nice HDR lighting and sharp graphics. If they can improve the shadows from hair a little that would be great, but there have been genuine Wow moments. The levels look much better and often have really nice lighting variation from side to side.
It is also nice that in story mode they break up the endless cinematics with the occasional gameplay [emoji28]. But definitely the art design has improved, really some lovely backgrounds.
And haven’t even played with Robocop, T-800 or Rambo yet, those will be fun for multiplayer I’m sure.
Yes, MK11 looks awsome, unfortunetly other big figting games like Tekken7, DOA6, Soul Calibur 6 kinda still in ps3 era, probably budget not big enough for this games.I just bought Mk11 ultimate or whatever it is called. Me and my son played a lot of VS with X. And ... Wow it looks so good at times! Such nice HDR lighting and sharp graphics. If they can improve the shadows from hair a little that would be great, but there have been genuine Wow moments. The levels look much better and often have really nice lighting variation from side to side.
It is also nice that in story mode they break up the endless cinematics with the occasional gameplay [emoji28]. But definitely the art design has improved, really some lovely backgrounds.
And haven’t even played with Robocop, T-800 or Rambo yet, those will be fun for multiplayer I’m sure.
I also got it a few weeks ago cause it was cheap, and my mind was blown over and over, it looks incredible!I just bought Mk11 ultimate or whatever it is called. Me and my son played a lot of VS with X. And ... Wow it looks so good at times! Such nice HDR lighting and sharp graphics. If they can improve the shadows from hair a little that would be great, but there have been genuine Wow moments. The levels look much better and often have really nice lighting variation from side to side.
It is also nice that in story mode they break up the endless cinematics with the occasional gameplay [emoji28]. But definitely the art design has improved, really some lovely backgrounds.
And haven’t even played with Robocop, T-800 or Rambo yet, those will be fun for multiplayer I’m sure.
Yes, MK11 looks awsome, unfortunetly other big figting games like Tekken7, DOA6, Soul Calibur 6 kinda still in ps3 era, probably budget not big enough for this games.
new gg looks great tough I'm not a fun of keeping 24 frames animation lookEh, I think it comes down a lot to taste preference. MK11 has a higher production budget than any other fighter on the market, that's a fact. But I can name many other fighters with better animations (which matter a lot for a fighter) than it.
GG Xrd, GG Strive, SFV, Tekken 7 are some that immediately come to mind. By "animations", I mean moves that look like they have some kinetic energy to them. Weight to the impact, flair etc. NR's games have some wonky hit animations and physics to some of the animations IMO. Maybe it works for their style, but I think other fighters handle it better (tho I've always felt this way in terms of MK vs. SF/Fatal Fury/Tekken etc. going back to the '90s).
I'm really interested what 120 FPS does for fighting games this gen; could fundamentally be used to impact complexity in a positive way going forward.
new gg looks great tough I'm not a fun of keeping 24 frames animation look
For sure preferential, for example I'm not able to watch Spiderman Universum (here 12 fps), it looks horrendous to me (btw kudos for Insomniac for bringing this mode, managed to play with it on for 5 minutes ;d)x3 Hey it's a preferential taste I'll admit. I'm pretty big into anime so it's not a bother for me, important part is the parts usually accentuated correlate to the frame data and parts that are de-emphasized they can afford to do without messing up the frame data. Another reason they tend to do it is to keep the pacing high without the animations looking like some old film stock from the 1890s
Yeah, one of the cool things about sprite work is that movement was normally at 60 fps but animation was at a lower rate - not normally a fixed rate, but with data saved and changes selected to emphasise the most striking features of the animation.
Anime has (used to have?) a similar focus on spending resources drawing the most important frames. Same as comic books, really.
For sure preferential, for example I'm not able to watch Spiderman Universum (here 12 fps), it looks horrendous to me (btw kudos for Insomniac for bringing this mode, managed to play with it on for 5 minutes ;d)
Has anyone tried to download the PS5 update for Crash 4? Seemingly I can’t get it.
Had to call customer support and they’ll look at this in the next 2 working days.
Just another day in the “PS5 UPDATES: SHOULD NOT BE THIS F’KING COMPLICATED” life.
Has anyone tried to download the PS5 update for Crash 4? Seemingly I can’t get it.
Had to call customer support and they’ll look at this in the next 2 working days.
Just another day in the “PS5 UPDATES: SHOULD NOT BE THIS F’KING COMPLICATED” life.
Did they?What a mess. A perfect transition from PS4 to PS5 they said.
Right. They talked about fastest, seamless transition. But more importantly I wonder when is Jimbo going to retire. I thought all Sony bosses were supposed to retire at 60 years old or something.Did they?