DF Prefers PS5 locked at 1440p and 60fps over XBSX at 4K dropping below 60fps.
1440p is also an option for Xbox.
DF Prefers PS5 locked at 1440p and 60fps over XBSX at 4K dropping below 60fps.
My 2 year old Q60 65" does VRR. You really don't need a LG CX OLED if you going to limit games to 4K 60fps.
that's a specific case where Xbox barely drops. But can be reduced to 1440p for hitman on Xbox if that is the desire.So DF loves PS5 BC. So much for people saying the PS5 BC would be crap.
DF Prefers PS5 locked at 1440p and 60fps over XBSX at 4K dropping below 60fps.
I wonder if PS5 will have LFC?Yeah, but there are titles that have options to run 120 fps, and I wouldnt want to buy into something that doesn't allow for that, so $2K is the price. The CX has a range of 40-120 Hz for VRR 4K.
- The CPU is Zen2 in instruction set and general IPC but has one 8-core CCX with 8MB L3 like Zen3 (edit: like Zen3's APUs are expected to be).
Appears game downloads are much faster. Which is great news. Using the PS network/store as cold storage may be an option...
https://www.usgamer.net/articles/playstation-5-review-ps5
From nearly an hour to under ten minutes is an astonishing drop in terms of download times. That's almost worth the price of admission alone.
Maybe it's blocked outside of the UK? no idea. TLDR it's fast, it's big, it has a great launch lineup. The end.
It's too early and a Friday, so I don't want to do the math, so what does that work out to for mbit/s? Also, do they not show download rates? I rarely catch/watch them with auto-updates enabled.
There are others like Asseto corza or Monster Hunter World that are not locked on XSX and are often running at ~50fps (particularly Asseto Corza). All locked 60fps on PS5.that's a specific case where Xbox barely drops. But can be reduced to 1440p for hitman on Xbox if that is the desire.
I think only Sekiro is the only one where XSX struggled to find a way out for itself.
is there no way to reduce resolution on those titles for xbox? or are they stuck like that?There are others like Asseto corza or Monster Hunter World that are not locked on XSX and are often running at ~50fps (particularly Asseto Corza). All locked 60fps on PS5.
The situation changes on the enhanced consoles, where Capcom offers three options to experiment with - a mode favouring resolution, another concentrating on improved graphics and finally, a performance option designed to push frame-rates higher. The resolution-specific mode is perhaps the most interesting and just like the beta, PS4 Pro produces an 1800p pixel count with telltale checkerboarding artefacts. Xbox One X, however, resolves at 1728p, a clear 4x boost to the base hardware's 864p, with the same reconstruction-style artefacts seen on base hardware. It's a fascinating presentation overall, as despite the slightly lower pixel-count, Xbox One X resolves more clarity overall while in motion. While the Microsoft console offers a cleaner look, PS4 Pro has an advantage of its own in this mode: additional detail mostly resolved in the form of more distant foliage, and a crisper image in static scenes.
Hitman can be played in 1440p mode, but most can't. Good thing about it is that most haven't ran at full 4K uncapped anyway.is there no way to reduce resolution on those titles for xbox? or are they stuck like that?
I woulnd't have minded the design if it were even just 10% smaller in height.Just can't get used to PS5's look. I just can't. I am buying it, mainly for DS, but Gosh its revolting in design.
So, the PS5 can run Crysis.So DF loves PS5 BC. So much for people saying the PS5 BC would be crap.
DF Prefers PS5 locked at 1440p and 60fps over XBSX at 4K dropping below 60fps.