RTX looks kinda weird on this DMC sceneDMC5 RT on / off:
RTX looks kinda weird on this DMC sceneDMC5 RT on / off:
RTX looks kinda weird on this DMC scene
Such is the nature of PvP that you profess not to love.I feel very attacked!!!! [emoji23]
Nah it’s not bad at all. I’m sure somewhere in this timeline we will find a building somewhere that looks exactly like this. Whether inspired from PS5 or the other way around. I could totally see a two tone condo like thisnah bro that thing is ugly as sin.
I'm shocked...
I've said before but a 20 something year old eastmen would have it in his apartment or room. Almost 40 year old eastmen ? no thanks I want my high tech stuff to blend as much as possible
no thanks , i'm out of the console game my friend. Just going to upgrade my pc from now on until consoles give me a reason to buy one againThen eastmen should buy 2x PS5, one for each 20 year old halfs of eastmen
Not atm. Not the first time the PC has missed out on DMC additions, Capcom can be hit or miss sometimes with their PC support. Would have been nice to compare at the very least from a technical perspective with respect to quality/performance of the consoles and RTX cards in the same game.The pc doesnt get any of this DMC remaster (with ray tracing etc)?
Is that a scratch already near the USB port? Glossy plastics near contact points are a bad idea in my book. I will admit that the real life PS5 looks much better than the renders, but I still don't like it..
Sexy
It's like they added reflections and removed ambient shading. I haven't followed this remaster/update enough to know how they are using RT but if they are using it for GI, in my experience, it's hard to judge it's image quality improvements in just one scene, though. The thing with the traditional hacks and tricks we've become accustom to is that many of them exist to exaggerate their effect, and can look really nice in many scenes, but throughout a game every set piece can look kind of "samey". If you look at Metro's ray traced GI, there are some scenes that look less refined when it's on, but that's because they are lit more accurately and look less punchy because of it, but then you walk into another scene and it's lit totally different and that contrast between the way scene's are lit really show what GI is all about. Maybe this DMC screenshot is supposed to be lit that way, but who knows.RTX looks kinda weird on this DMC scene
Looks like eastman is not buy an XBSX lads! Now that's a surprise.no thanks , i'm out of the console game my friend. Just going to upgrade my pc from now on until consoles give me a reason to buy one again
I'm kinda hoping that there is a protective film on that part of the console, which was never removed from the test units?Is that a scratch already near the USB port? Glossy plastics near contact points are a bad idea in my book. I will admit that the real life PS5 looks much better than the renders, but I still don't like it..
It's like they added reflections and removed ambient shading. I haven't followed this remaster/update enough to know how they are using RT but if they are using it for GI, in my experience, it's hard to judge it's image quality improvements in just one scene, though. The thing with the traditional hacks and tricks we've become accustom to is that many of them exist to exaggerate their effect, and can look really nice in many scenes, but throughout a game every set piece can look kind of "samey". If you look at Metro's ray traced GI, there are some scenes that look less refined when it's on, but that's because they are lit more accurately and look less punchy because of it, but then you walk into another scene and it's lit totally different and that contrast between the way scene's are lit really show what GI is all about. Maybe this DMC screenshot is supposed to be lit that way, but who knows.
I'm kinda hoping that there is a protective film on that part of the console, which was never removed from the test units?
In those leaked photos it seems the white cover plates can come out fairly easy without the need to unscrew anything. The console might be more block-shaped than it seems, with the curves coming mostly from the white covers.
So with Horizon Forbidden West and God of War we're looking at 2021.no thanks , i'm out of the console game my friend. Just going to upgrade my pc from now on until consoles give me a reason to buy one again
Cover plates look like they would be amazingly easy for DIY stencil art and such.In those leaked photos it seems the white cover plates can come out fairly easy without the need to unscrew anything. The console might be more block-shaped than it seems, with the curves coming mostly from the white covers.
I think the M.2 slot is beneath one of those covers. That way, the SSD can be inserted like we'd do on a motherboard, and not by sliding it in, and that might provide some space for a SSD heatsink.
This also points to the PS5 having exchangeable cover plates, so people who want a color other than white can just change the plate.
So with Horizon Forbidden West and God of War we're looking at 2021.
He's being saying that for a while now to be fair.Looks like eastman is not buy an XBSX lads! Now that's a surprise.
He's being saying that for a while now to be fair.
Sometimes not very obvious as he calls PC xbox also, as from his point of view same ecosystem etc.
I think the PS5 looks bigger also thanks to those 'plates'.
Yep it was an interesting decision, they could have shaved a cm or two just from those ‘wings’ and it would have appeased some of the fake outrage peeps.
Just looking at the fan there, looks like the plastic is keeping a minimal amount of space for air to breath in there. Not really sure if that fan is intake or exhaust however.Yep it was an interesting decision, they could have shaved a cm or two just from those ‘wings’ and it would have appeased some of the fake outrage peeps.