Devkit CPU frequency is 1.594Ghz
http://imageshack.us/a/img585/4927/ps4cpu2.jpg
http://imageshack.us/a/img585/4927/ps4cpu2.jpg
Devkit CPU frequency is 1.594Ghz
http://imageshack.us/a/img585/4927/ps4cpu2.jpg
But do we know if that's the New Devkit or the devkit that they had up until January with the 8-core Bulldozer at 1.6 Ghz?
Devkit CPU frequency is 1.594Ghz
http://imageshack.us/a/img585/4927/ps4cpu2.jpg
But there's no getting around the general inconvenience of the interface and display when compared to a tablet. Even first rate voice control won't bring a console on par with the user interface of a tablet (or PC) for web browsing IMO.
And what other apps are there that have general appeal?
We have:
The first 3 are no change from the current generation, the fourth may not be a feature of next generation and is of debatable value anyway given the excellent pre-existing solutions for this. I've already expressed my concerns over the value of web browsing on a console above so that just leaves communications. This is the one that I think is going to be killer - at least on the XBox.
- Playing games
- Playing movies
- Listening to Music
- Recording/playing TV
- Browsing the Web
- Communications
What other apps will have mass appeal on a TV?
Was the initial VGleaks assertion that the GPU had a 14+4 "split" finally put to pasture?
Looking at the reveal and what Cerny has said, he didn't make mention of any split.
About 14 + 4 balance:
- 4 additional CUs (410 Gflops) “extra” ALU as resource for compute
- Minor boost if used for rendering
Because phones and tablets are expected to run concurrent apps and fill up RAM before clearing it out, leaving loads of apps loaded even if barely touched. PS4 won't have need of resident calculator, notepad, maps, store, keyboard, picChat, Sketchbook, camera, blah blah. Users can afford to wait three second to load a small app from HDD. The only major background tasks I can see as worth keeping are communications based (Facebook, Twitter, cross-activity chat) and a browser (for things like game guides in a window while playing), and the online funcitons for things like video uploading. For these tasks, 1 GB should be plenty.I still don't understand why 1 GB of RAM is considered huge when phones and tablets ship with 2 GB now.
The number one application used on PS3 is Netflix by a VERY large margin, the YouTube application is also very heavily used.
Given that people use consoles to watch media, it would be my expectation then that improving that portion of the experience and making it as seamless as possible to swap between media viewing and game playing is probably going to get some effort expended on it.
Because phones and tablets are expected to run concurrent apps and fill up RAM before clearing it out, leaving loads of apps loaded even if barely touched. PS4 won't have need of resident calculator, notepad, maps, store, keyboard, picChat, Sketchbook, camera, blah blah. Users can afford to wait three second to load a small app from HDD. The only major background tasks I can see as worth keeping are communications based (Facebook, Twitter, cross-activity chat) and a browser (for things like game guides in a window while playing), and the online funcitons for things like video uploading. For these tasks, 1 GB should be plenty.
The key choice is balancing experience advantages with more RAM for games versus more RAM for services and experience. If at the end of the day devs can't/won't use more than 6 GBs RAM, than setting 2 GBs aside to store resident apps and stuff makes more sense than having 1 GB of wasted RAM available to games but unused. You can always just preload stuff in there for a more responsive experience.
I think the consensus is that it was badly worded, and there's always a noticeable language translation going on with vgleaks. I assume the "split" was just an expectation that the best "balance" in a normal game would be using 14 CU for graphics and 4 CU for compute.It could be that 4 of the CU's have an extra ALU for computing & the other 14 don't.
I don't know about that. If I was using my pc and I had a 3 second pause every time I alt-tabbed I'd be pretty annoyed with it. On top of that there are a lot of background services that could be run on a console, pretty much what you'd see on a phone or tablet: weather, calendar, mail, IM, dlna server, Skype or Google voice, instagram, pinterest, ebay, photo editing, Internet radio, picture - in - picture video from YouTube etc, and probably a million things I'm not thinking of. If you use many or all of those things frequently, I can't see a 3 second pause being a good experience. And what is the computing world going to look like 3 - 5 years from now when the console is supposed to be peaking. Don't want to leave yourself in a corner, unable to keep up.
You beat me to it. I blame hospital internet.
People are going to want improved experience and integration over this gen and gaming is only half of the usage time, and it's probably going to decrease as services get better. I don't know that the value proposition of 1 more GB of ram for gaming is that high over instant, multitasking services or even game overlays.
That's a Windows issue. Windows is the most bloated OS in history. (apps also started wasting a stupid amount of disk space and memory when they began using dotNET)I don't know about that. If I was using my pc and I had a 3 second pause every time I alt-tabbed I'd be pretty annoyed with it. On top of that there are a lot of background services that could be run on a console, pretty much what you'd see on a phone or tablet: weather, calendar, mail, IM, dlna server, Skype or Google voice, instagram, pinterest, ebay, photo editing, Internet radio, picture - in - picture video from YouTube etc, and probably a million things I'm not thinking of. If you use many or all of those things frequently, I can't see a 3 second pause being a good experience. And what is the computing world going to look like 3 - 5 years from now when the console is supposed to be peaking. Don't want to leave yourself in a corner, unable to keep up.
That's a Windows issue. Windows is the most bloated OS in history. (apps also started wasting a stupid amount of disk space and memory when they began using dotNET)
Because phones and tablets are expected to run concurrent apps and fill up RAM before clearing it out, leaving loads of apps loaded even if barely touched. PS4 won't have need of resident calculator, notepad, maps, store, keyboard, picChat, Sketchbook, camera, blah blah. Users can afford to wait three second to load a small app from HDD. The only major background tasks I can see as worth keeping are communications based (Facebook, Twitter, cross-activity chat) and a browser (for things like game guides in a window while playing), and the online funcitons for things like video uploading. For these tasks, 1 GB should be plenty.
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