You probably mean PSP instead of PS3? Because PS3 has just a straight-pipe codec, all audio processing runs on the cell processor.Both PS3 and Vita have dedicated DSP-like capability for game audio processing.
You probably mean PSP instead of PS3? Because PS3 has just a straight-pipe codec, all audio processing runs on the cell processor.
Only if they are confident it stacks up well to SHAPE. CELL provided excellent audio and im pretty sure vita cannot be touched technically in any regard by other handheld hardware currently available. So its good to talk about that. Talking about something that a direct competitor kicks your arse with probably isn't a wsie thing to do
Only if they are confident it stacks up well to SHAPE. CELL provided excellent audio and im pretty sure vita cannot be touched technically in any regard by other handheld hardware currently available. So its good to talk about that. Talking about something that a direct competitor kicks your arse with probably isn't a wsie thing to do
Through appropriate configuration of the foregoing components, the main processor 301 and co-processors 302A, 302B may be configured to implement the speech processing operations described above with respect to FIG. 1 and FIG. 2. Specifically, the main memory thread(s) 305 may perform memory maintenance and voice recognition result retrievals. The main memory thread(s) may trigger the application 304 to change a state of the apparatus 300 when a word is recognized. As used herein, a "change of state" refers to a change in the operation of the apparatus. By way of example, a change of state may include execution of a command or selection of particular data for use by another process handled by the application 304. A non-limiting example of execution of a command would be for the apparatus to begin the process of selecting a song upon recognition of the word "select". A non-limiting example of selection of data for use by another process would be for the process to select a particular song for play when the input phoneme set matches the title of the song.
Touch screens have proven to be very good for casual user interactions with computers, but they have the disadvantage that the screen quickly gets fingerprinted and dirty, which is not something a user wants to happen to the living room big-screen TV.
Embodiments of the present invention allow a person to use his or her finger as a mouse-like pointing device to manipulate a touch screen-like user interface, but without actually touching the screen of the device. By way of example, such embodiments may be implemented in an inexpensive system that allows a big-screen TV to be used as an interface to a home server or the internet without the need for a remote control. This allows the TV to be easily used for casual walk-up interactions such as home control, brief web browsing sessions, checking traffic, weather, etc., where the use of voice control or a remote or hand-held pointing device would be inconvenient. Furthermore, the screen would not get dirty because the user does not have to touch it.
@Xenio
Maybe I wasn't clear enough.
A 3GB OS doesn't make sense with PS4 initial 4GB memory setup (the 512mb suggest by DF make sense) and it's very unlikely that the memory reserved for the OS increased after the PS4 "upgrade".
How a guy(dev maybe) that works for a little studio like could presumably getting more informations on the final specs,or simply such informations about the amount of ram reserved for the OS before any devs that work for any major studio,and being credible, dear Watson?Theres a chinese guy on GAF saying another guy on chinese BBS is saying PS4 has 5GB of RAM available for games.
I'd dismiss it but apparently (the BBS guy) a dev, who also mentioned two cores reserved for OS a month before the Shadofwall presentation
Relevant post links in order
http://www.neogaf.com/forum/showpost.php?p=57925826&postcount=12312
http://www.neogaf.com/forum/showpost.php?p=57926492&postcount=12321
http://www.neogaf.com/forum/showpost.php?p=57927562&postcount=12343
Digging a little deeper and running some of the Chinese guy's (alleged dev) posts through Chrome translate (really handy how it offers to auto translate foreign pages, I use Firefox but love that feature of Chrome) I get:
The news he's talking about is it's a thread saying PS4 has 8GB.
Then this exchange
Couple posts later
And
There's where he mentions the 6/2 core split. That post is dated 4-13-2013.
Allegedly he works for a "Ratloop studio"
Which googling has this wiki page
http://en.wikipedia.org/wiki/Ratloop
Guess that guy would work for the Singapore branch. Anyways enough Sherlock Holmes for me.
How a guy(dev maybe) that works for a little studio like could presumably getting more informations on the final specs,or simply such informations about the amount of ram reserved for the OS before any devs that work for any major studio,and being credible, dear Watson?
I really doubt SONY sent any(even early) dev kit to a studio like Ratloop who developed only flashgames and IOS games ,before being sure that EA/Activision/UBIsoft or any other major Editor/dev studio get their own.My guess is that those little studios are the last being served ....
Sorry for being so sceptical about this...
what make you think that ea don't have the dev kit??
I'm not sure how much RAM iOS, Android use without any apps running, but I think it's somewhere in the range of 250 - 750 MB.
It'd be a bit of a let down for developers, a lock to 5GBs. After their enthusiasm after the reveal, "wow, so much RAM!" and presumably working with 3.5 gigs before then, this whole, massive splash-out on expensive RAM nets them another 1.5 GBs only?
I'm not sure how much RAM iOS, Android use without any apps running, but I think it's somewhere in the range of 250 - 750 MB. Not totally sure of that. 512 MB seems really small for a console OS that's supposed to have pervasive services like stream broadcasting, video chat, voice chat, eye-toy voice control etc etc etc. Somewhere in the 1 - 2 GB range sounds more plausible, like what you'd have on a phone or tablet.
It’s probably because he claimed he’s been using the (8GB) devkit for a few months now. But the 8GB news was a surprise to most outside devs until the Feb presentation. The 8GB devkit probably shipped after that.
He hasn’t replied when someone asked him how he got an 8GB devkit.