Not sure if it'll impact the PS4 all that much. Later in the generation when things are really starting to max out if this loss in bandwidth really becomes a problem I see developers looking to offload more calculations to the GPU. There are 8 ACE sitting around to be used, I'm sure there's some opportunities around there.
The only thing I might see slightly annoying for developers is when they are cutting it real tight, not having that guaranteed/not knowing the mix of bandwidth could cause some 'sighs'