Summary of the 2 most plausible scenarios.
1) Sony original OS reservation (512MB) is unchanged.
The 4 extra GB are just for games as requested by developers and that is why they have publicly expressed their satisfaction for the upgrade
Recent revelations suggest that upgrade to 8GB of ram was not directed by the need to give OS more memory.
Killzone Shadow Fall postmortem gave us hint of who much memory GG used for the demo but they didn't say that it's all the memory they have access to and we even know the code was incomplete and/or running on prototype hardware.
This is actually what GG said about 8GB:
"Well, some of that memory is used by the PS4 itself for other purposes. But we will make full use of the RAM available to us!" (
source)
2)Sony increased the OS reservation after the upgrade to 8GB because they need/wanted it.
Why Sony needed/wanted more more for the OS is hard to tell and we can just make guesses.
Richard Letterhead has though heard form developers that the OS is at 1GB but he says it's unconfirmed.
Whether more/less RAM available for games is good or not it's debatable.
Devs apparently are aware of the final OS reservation and their lips are sealed or they don't' speak clearly about it.