PGR4: New Snow on the Ring trailer

http://www.eurogamer.net/article.php?article_id=80068

apparently every single race you do, you can upload to PGR ondemand. It's not an AVI so the upload size is probably small. definitely useful for seeing how people race with a certain car.

When you get in the top 100 for a race in forza2, your replay+paintscheme+car setup are uploaded. When it's happened to me it takes about 3-5 seconds. As far as I can tell, when you get a online race into forza TV (like gotham TV I guess) it simply saves the replay, and streams it out to the viewers.
 
Last edited by a moderator:

For me, a must read. Nothing like Eurogamer when it comes to writing about games.

The volumetric fog hogging the trees, the buildings and cars, the weather conditions, the superb graphics of both the environments and the cars, and the "it's all in the name of fun" philosophy is what this game is about and it sounds pretty cool.

There's also good news in an alternative link I found following the original one you provided (thanks for sharing). They are not going to rush the game even in MS tries to pressure them into launching the game earlier.

http://www.eurogamer.net/article.php?article_id=80089

Microsoft is quoting a September date for Project Gotham Racing 4, but it sounds like they'll have a fight on their hands if Bizarre Creations wants
more time, with business director Brian Woodhouse telling Eurogamer: "This one, we're not letting go 'til it's done."

Woodhouse was responding to our comment, during an E3 PGR4 presentation, that the difficulty for some of the latter Platinum medal goals in PGR3 was all overthe place. "I can't argue with that," he admitted. "We just ran out of time. We feel like we've got more time [on PGR4]. Last time round, we feel like we got the game ripped away from us."

"It looked great, but we struggled a little bit to commit time at the end to really balance the game properly. This one, we're not letting go 'til it's done.
We were disappointed with that. With 2 we probably got it right. With 1 we rushed it out as well. 3, you know, it was a launch title so we were under enormous pressure.

"Following on from that, we've totally changed our development mentality. With a launch title, you've constantly got this issue with difficulty with the hardware and not getting the game up and running early enough. This time around, because we're building it on a modular tech base we're able to bring the game up really early and think about all of those things as we go through, instead of me saying to you as a game designer, 'okay here's the game, you've got two weeks [to balance it]'.

Some more news; F430 crashes while filming a PGR4 commercial.

http://www.youtube.com/watch?v=O50UFNKq1MQ
 
Last edited by a moderator:
New PGR4 images (Quebec):

http://media.xbox360.ign.com/media/853/853087/imgs_1.html

I LOVED this one:

http://xbox360media.ign.com/xbox360...project-gotham-racing-4-20070803054127547.jpg

IGN's article about Quebec (next week's article will be based on Shangai):

http://xbox360.ign.com/articles/810/810646p1.html

The PGR2 spirit is alive. That's the way to go BC:

Internally we've described Quebec as being similar to Edinburgh (from PGR2), but faster. Whereas Edinburgh was windy and didn't give many opportunities to really put your foot down, Quebec is windy but with plenty of room to breathe. Head over to the parkland area and you'll find a really long piece of tarmac, with nothing but the hill undulation to slow you down. On the flip side is the urban area inside the city walls, with sharp corners and more of a "traditional" city feel to it.
 
Last edited by a moderator:
Thanks for the link. It looks stunning as usual. I'm really looking forward to this, but fear:
  • Too much emphasis on weather. I want my grip.
  • 30 fps, can we really get used to this again after Forza?
  • The graphics can never live up to the screenshots we see all over the web. They are too good to be true.
  • Bikes. I want to race against them, but not on them. They just cannot be controlled properly.
But I'm sure it will be fun to play, will look and sound great, and will be very immersive (cockpit view! Painfully missing in Forza).
 
New pics and interview: http://games.kikizo.com/news/200708/035_p1.asp

Looking hot already, and with an extra month of polish (October release now) it should be a winner...

Never mind the graphics, they got a De Lorean in PGR4 !

Can't wait to see the cockpit view of that;

tn_August2004%20044.jpg


heh heh, I am looking forward to having a lot more tracks to race on though. PGR3 is the first racing game I really got into, but the choice of 5 tracks does somewhat limit it. It doesn't help that half the tracks on New York I find dreadfully dull since it entails driving in a straight line over several bridges.
 
That's a really cool video, music and everything is perfect. It's nice that BC has gone the hyper realistic CGI look instead of the full photorealism route like GT5. Hopefully they will add more cars into the game compared to PGR3.
 
http://farm2.static.flickr.com/1293/1287947753_e5b47ddfed_o.gif

Looks very clean. I downloaded the bigger version. Some shots are very hard to distinguish if they're real life or game. Like above. Hell of a job simulating spray being kicked up!

I'm a bit meh about adding bikes as I'm sure they'll have the physics completely out of whack but I'll be buying it for the cars first really.

*mod* forum rules, no animated gif's please
 
That's a really cool video, music and everything is perfect. It's nice that BC has gone the hyper realistic CGI look instead of the full photorealism route like GT5. Hopefully they will add more cars into the game compared to PGR3.

I like the art direction as well. I find it to be a style that won't agre as fast. Similar to TF2, which graphically due to its art, will look good for years to come even after it is technically surpassed.
 
Back
Top