PGR4: New Snow on the Ring trailer

Discussion in 'Console Gaming' started by 22psi, Jun 15, 2007.

  1. nAo

    nAo Nutella Nutellae
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    Those videos are simply not realtime, motion blur is done compositing several intra-frames together.
     
  2. kyetech

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    Well, time and time again, we keep coming back to pgr4 motion blur. And I totally agree it really doesnt look real-time, especially with the ray tracing style reflections on the dodge in the animated gif above.

    And time and time again, we keep getting told by the devs in the community forum that everything is 'in-game' not sure if they said real-time or not.

    I really think there is some bull rendering going here, but chopping it up with some real-time stuff, id like to be proved wrong.

    I WANT A DEFINITIVE ANSWER FROM THE DEVS. is this actually real time and actually running on xbox360 hardware?
     
  3. iceberg187

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    http://bizarrecreations.com/forum/v...&sid=e294fa75b6a8c1a824a7819384c4a1d2#p258170

    He is Bizarre's Stinkles
     
  4. Graham

    Graham Hello :-)
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    I had a very close look at the older E3 trailer. And while the motion blur is amazing, it isn't perfect. And in places it doesn't look like it's composited.
    But hell if I know how they are doing it if it's genuine :mrgreen:


    And please:

    Forum rules, no animated gifs!
     
  5. nAo

    nAo Nutella Nutellae
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    Maybe the have a new way to do it, but I'm pretty sure it's not done via the canonical post processing 'trick', as you can see blur extending outside of objects silhouettes.
    If they invented something new then kudos to them, cause it's stunning, though I don't think this is the case.
    Hope to be wrong, we'll see when the game ships..
     
  6. Graham

    Graham Hello :-)
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    Yeah. I got a bit depressed trying to figure it out :) I can't remember exactly what it was, perhaps bad blurring at the edge of the screen. Maybe I'll take another look later.

    One thing I did notice, the road texture filtering on the NYC bridge is still... somewhat lacking... (or perhaps it was the low quality stream...)
     
  7. Cheezdoodles

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    BUT IT LOOKS SO GOOD!!!!

    There should be exceptions to rules :)
     
  8. Neb

    Neb Iron "BEAST" Man
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  9. Cheezdoodles

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    big difference between in-game and realtime
     
  10. joker454

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  11. Cheezdoodles

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    didn't know you where a masochist
     
  12. joker454

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    Hey now! Although admittedly I have tasted the dark side (got a Dodge as well) ;)
     
  13. Cheezdoodles

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    Can Hear Every Valve, Rod, or Lifter Every Time

    Doing Overhauls Daily Gets Expensive
     
  14. MonkeyLicker

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    It's clear by the camera angle they're not actual gameplay. That isn't what was disputed.
     
  15. AW0L

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    coud this be done in photomode where the lines are already predetermined and just shift the xbox's unified memory usage in this mode to acheive this effect?

    it looks really good and it would be great if it was real. well we got about a month to find out
     
  16. Acert93

    Acert93 Artist formerly known as Acert93
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    For those wondering about the building detail in game, there is a newer video from Egames that shows off the detail fairly well. It is compressed and non-HD, but between 0:55-1:30 you can really see a lot of detail in the buildings.

    And only a Youtube video, you can get a good feel for the game from this recent GC 2007 footage.



    Kind of sad that you have to hunt down media (why no Marketplace stuff? Why is it the same old story with MGS marketing?). I did find a few previews though after some hunting.

    Short Ars preview from X07

    Preview from Gaming Target

    I know Moore was fond of BC... but this puts things into perspective: Why isn't PGR4 getting more of a push from MGS? PGR3 has broken 1M sales (albeit with the FM1 $20 bundles help) but BC has done a lot to help push the Xbox brand and PGR4 looks like their best effort yet.

    The weather conditions are:
    Clear
    Overcast
    Light Rain
    Heavy Rain
    Storm (like heavy rain, but darker clouds, thunder, and lightning)
    Wet (post rain, puddles everywhere)
    Light Fog
    Heavy Fog
    Icy
    Snow

    Driving at 150MPH in icy weather still seems foreign to me... but the fact the kudos have been improved is good to hear.

    There is also a new mode called "Bulldog" which is basically zombie. One zombie, whoever he tags becomes a zombie, too. The kicker: It is played in an open city (and not a predefined track). Championship series return (multi race series) as well.

    Quick Hits: There are about 130 vehicles in the game, about 30 will be motorcycles from Ducati, Honda, MV Augusta, Suzuki and several other manufacturers....As with the cars, you will have a variety of camera choices including a first-person in-helmet view....All Kudos that you earn, either online or off, will be added to your bank. You will need to rack up those Kudos to unlock garages and vehicles...Similar to the new video capture system in Halo 3, PGR On Demand will allow gamers to share photos and videos to show off their elite driving skills, spectacular crashes, or even helpful tutorials... 10 courses and over 200 "tracks, 5 old ones retouched and 5 new ones--Macau, Quebec City, Shanghai, St. Petersburg, and Michelin test track... you don't have to use the bikes... there is a new arcade game packaged in... 2 player split screen, 8 players online... drives more like PGR2 than PGR3... Single player modes include arcade mode (like PGR2), Gotham Career, Race against the clock, and custom race versus AI.

    Gamespot Preview

    IGN's Coverage of the New Tracks (over 200 "tracks" on 10 Courses):

    Quebec City

    Macau

    St. Petersburg

    Shanghai

    No preview of my most anticipated track, the Michelin test track which is a... ring. Call me boring, but I really like tracks that are simple and emphasize racing skill with an easy learning curve, but take time to master.

    I was pretty sketpical about the bikes (still am to a degree), but this (bad IQ) "first person" video is great looking, even if the driver stinks.



    Some more Youtube videos:
    http://www.youtube.com/watch?v=49qkpH6sl78
    http://www.youtube.com/watch?v=kP8oTaaOL5g&NR=1

    And the really nice weather montage.

    And still waiting for HD directfeed gameplay that isn't compressed to high heaven... Anyhow, I am excited about the game mainly because of the online modes and the driving model (not so over the top as most arcade games and it has a solid feel, although it is exaggerated).

    EDIT: Another dev comment on their media:

    Of course many screenshots use photomode...
     
  17. Acert93

    Acert93 Artist formerly known as Acert93
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  18. Capeta

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    Yeah it's very detailed and there's lots of overdraw too in the LV stage. I really like the lighting of the Quebec stage, it looks so real has great atmosphere. The reflections on the windows of the buildings look very nice too.
     
  19. L. Scofield

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    Just because your team can't do it, does mean others can't either :wink:
     
  20. Arwin

    Arwin Now Officially a Top 10 Poster
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    Can you do motion blur using the edram? E.g. write and blend several cached frames to it, and then write the results back to GDDR3?
     
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