Qroach said:smaller textures, yeah, but SINGLE texturing??? what r u kidding me? i have yet to see a decent PS2 game not using multi texturing. and that is from launch.
Uh, no. They only way to have multi texturing on PS2 ( any PS2 devs correct me if I'm wrong) is to resend the geometry a second time, thereby trading off performance in exchange for better visuals. I don't think and decent PS2 game does this as it impacts performance too much.
Faf will laugh at you IMO.
How about this, you find me all thezse games you think ar eusing multitexturing, I'll wager some cash that they aren't. At least not in the way the other consoles do it without a performance hit.
Of course, there is a performance hit, nobody think the ps2 can do REAL multi texturing, but a lot of ps2 games are doing single multi pass texturing , which in the end look the same.