[PC] Grand Theft Auto IV

Discussion in 'PC Gaming' started by eezing, Apr 29, 2008.

  1. Bludd

    Bludd Experiencing A Significant Gravitas Shortfall
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    Funny, It Worked Last Time...
    My biggest problem with Halo PC was the floaty controls and the super-low mouse sensitivity. No matter what I did, it never got as fast as I needed it and it just ruined it for me.
     
  2. tongue_of_colicab

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    Than you wont be pleased. They guy whi I read doing benches had to go into the 14xx reso's with medium settings just to get above 30fps.

    A screen from how that looks: http://members.lycos.nl/drifter/pic4.jpg

    I'm also reading that especially the 4xxx cards have alot of problems. Seems like Rockstar really didnt care too much about quality..
     
  3. Silanda

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    I was really looking forward to this, but after reading the reports on the net thus far I think I may be dreading playing it. After the abortion that was the PC version of Bully, and now this, I'm left wondering if Rockstar only test their ports on one PC.
     
  4. obonicus

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    And it's the same PC reviewers preview/review their games on.
     
  5. Neb

    Neb Iron "BEAST" Man
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    "E-penis calmer"

    Games readme file.

     
    #145 Neb, Dec 3, 2008
    Last edited by a moderator: Dec 3, 2008
  6. obonicus

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    Forward-compatibility ahoy! Great to see that the Yerlis' philosophy lives on. Seriously, they should have called Medium 'high', high 'ultra high' and highest 'godlike'.
     
  7. Neb

    Neb Iron "BEAST" Man
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    Yup.

    Some sick amount of objects rendered at 100% draw distance. And AA is needed, and true AA not that horrible blurry filter fro mthe console versions.

    Picture, from here
    [​IMG]
     
  8. Skrying

    Skrying S K R Y I N G
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    Someone should inform those posters that they're retarded.... cool screenshot.
     
  9. Neb

    Neb Iron "BEAST" Man
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    Give me AA and I'm in!
     
  10. Davros

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    I'll probably wait untill it comes out on budget (unless someone returns it to the shop)
    if i need a sanbox game i'll pick up saints-row 2 its suppossed to be the better game
     
  11. obonicus

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    Is the 360's weird texturing bug gone from this version, by the way?
     
  12. kyleb

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    The 360 version has 2xMSAA. The lack of of an in-game AA option on the PC version is a bit disheartening though, any reports from people trying to force it though drivers?
     
  13. TheAlSpark

    TheAlSpark Moderator
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    Something tells me MSAA with the huge draw distance would destroy the framerate even further ;)
     
  14. kyleb

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    I'm sure, but I'm not expecting to play the game with the draw distance cranked like that anyway. Again, I'm just hoping for at least 360 quality visuals with better framerate.
     
  15. Kaotik

    Kaotik Drunk Member
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    Sounds like a great release from what I gather on another forum; many nVidia users are having rendering error issues
    [​IMG]
    and ATI users are just having bad performance
    Guess next set of drivers from both parties will fix most severe issues, though.
     
  16. obonicus

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    Are they retarded? Does this compare favorably to Crysis? It's not like Crysis is a narrow corridor shooter, either. Why exactly isn't this a poor excuse? 'Our engine is so poorly optimized that only future computers will be able to play it on high!'
     
  17. kyleb

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    Take a game you consider well optimized and imagine it being released a few years earlier when no hardware could run it smooth at max settings. That wouldn't make it poorly optimized, would it?
     
  18. Daozang

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    And for what, whould that game be optimized exactly? ;)
     
  19. kyleb

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    Uh, for efficiency, what else would you expect? Or you thinking optimization is just a matter of culling down graphics options to make the highest settings run smooth on today's hardware?

    Looking at this form another angle; imagine the original Doom was released today looking exactly as it did back then, but coded in such a backassed way that it goes though 20 times the workload to render. Sure, it would still fly at max settings on modren gaming rigs. It couldn't rightly be considered well optimized in such an inefficient state though, could it?
     
  20. obonicus

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    Well, that only works if the experience is 'future-proof'. Is GTA amazingly good-looking even at highest? Draw distance is nice, extra shadows are okay, but we're sorta looking at the PC port in comparison to the console versions, which had serious problems to begin with! Shouldn't we be comparing PC games to PC games?

    When Crytek pulled this future-proofing talk (and got flak for it) they had a stronger argument, since Crysis is still the best-looking game on PC. And even they saw the flaws in their reasoning since Warhead isn't as demanding.
     
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