Well, I'm talking about pushing boundaries pc excluzives, not some muliplatforms ( really console ports with mustard) .
Those boundry pushing exclusives were always very few and far between on the PC last generation. Many of the games you list above were also on console and the vast majority of the rest were released much further than 1 year and 2 months (now) into the console generation.
It's ironic how standards have fallen from
" LOL console ports, look at those poor grapics who need it we have Quake-> far cry-> FEAR-> crysis( and tens more) " in 2004
2004 was the PS2 era. It's true that since that generation standards have changed. But there's little appreciable difference between this and the last generation in terms of exclusives, at least thus far. I don't think there was ever an attitude of "LOL console ports, look at those poor grapics" last generation since most of the PC's top games also got a console launch - including Crysis itself and many of the best looking games of last gen were indeed consoles ports.
to
" ohhh look console port! you can even change resolution!, thats truly renaissance!" . to 2014
I'd say it's the opposite. Back in 2006 it was virtually unheard of for a console port to offer much more than improved resolution on the PC whereas from practically day 1 of this generation we've been getting ports with loads of extra graphics options. The situation may be slightly worse with regards to PC exclusives (but there's plenty of time left in this generation yet) but significantly better with regards to cross platform games.
I find it funny , today year after boxes launch, the most beautiful PC games are console ports
How was this not the case back in January 2007? At least this time those ports are appreciably better looking than the console versions. Call of Duty 4 for example which was widely considered one of the best looking games of it's day on any platform was pretty much identical on the consoles and PC aside from resolution and that released 2 years after the XB360 launched. Compare that to the differences seen in Advanced Warfare or Ghosts, both released within a year of this generations console launches.
many upcoming with leading tech won't even launch on PC.
I'd say most of the games with truly "leading" tech are due to launch on the PC and it's only really a handful of console exclusives that are the exception. And the number of those exclusives is certainly reduced compared to last generation.
Newell said years ago , it's not about those new chips anymore but userbases to sell to, looks like it's true. I wonder what graphics gamez landscape would look like if consoles disappeared tomorrow
We'd all be playing much better looking games because all those gamers would transition to the PC and thus the market of more powerful gaming machines would be considerably larger.
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