"We already owe Microsoft a LOT of money for the privilege of being on their platform," he said. "People often mistakenly believe that we got paid by Microsoft for being exclusive to their platform. Nothing could be further from the truth. WE pay THEM."
So rather than pay Microsoft "such a large sum of money" to approve a new patch that would fix the small issue (Double Fine's Tim Schaefer pegged the cost of submitting an Xbox 360 patch at $40,000 in an interview with Hookshot Inc. earlier this year), Fish has decided to put the initial, slightly error-prone patch back up on Microsoft's servers.
Fez developer 'Fish'.
I don't really understand this so maybe someone with more knowledge can shed some light on these two things.
I thought Microsoft paid for exclusivity, not that they got paid for the privilege. Also why is there such a harsh cost for patching? Is there a special reason for this? A special process?