megadrive0088
Regular
ok yes, that Donkey Kong Racer thing could be done on GC, almost. it was a bit underwelming.
but look at this video of prerendered Zelda:
http://continuum2.com/movies/Zelda_GBC_commercial.wmv
think this could be done on next gen hardware easily? like in the 1st or 2nd generation of software, with no percieved loss of quality?
if so, then i will be really impressed even if you don't think this prerendered video is all that impressive. if a game can be done like that, in a world larger than Shenmue 2 or the even larger Morrowind, at 60fps, I will be totally thrilled!
edit: in retrospect, I suppose it's not a question of IF the next gen consoles can do that, its a matter of if the developers are willing to put in the time and effort into making a massive CGI quality world. I hope that the tools are improving enough to the point where this can be done, given 2-3 years development time.
but look at this video of prerendered Zelda:
http://continuum2.com/movies/Zelda_GBC_commercial.wmv
think this could be done on next gen hardware easily? like in the 1st or 2nd generation of software, with no percieved loss of quality?
if so, then i will be really impressed even if you don't think this prerendered video is all that impressive. if a game can be done like that, in a world larger than Shenmue 2 or the even larger Morrowind, at 60fps, I will be totally thrilled!
edit: in retrospect, I suppose it's not a question of IF the next gen consoles can do that, its a matter of if the developers are willing to put in the time and effort into making a massive CGI quality world. I hope that the tools are improving enough to the point where this can be done, given 2-3 years development time.