Doomtrooper
Veteran
Thanks Galilee..now the 30.82 drivers..you should see a huge peformance increase since the Pixel Shader scores on 3Dmark showed a 30-40% gain in performance on Nature...
Well, if websites reported point-samplinc scores that would indeed be sad for NVIDIA since it's a little slower than the DEFAULT setting.
I saidGalilee saidIt appears the 4x->8x transition has been reduced even further in the 40.xx drivers.
Please back up that last claim. 8X might have been buggy for some time, but from my knowledge the other settings (and ALL settings in OpenGL) are just fine and the way they have always been.
But "optimizing" Nature is in itself very dumb because it doesnt add very much to the final score. How silly of NVIDIA.
I would like you to proove that 2X, 4X and 8X in OpenGL and 2X and 4X in Direct3D have lower quality than other cards or lower quality compared to old drivers.
noko said:Why is QuakeIII all faded now as well? it looks gross besides being dark.
These are truely beta drivers, transpancy in W2K is interesting but not consistent either. I like the additional features and menu's but don't like the IQ of these drivers.
noko said:Transpancy doesn't work if I have a video stream going in Microsoft media player (bummer).
Sharkfood said:You can make up your own motives for the above. Trying to determine motive isnt a cut and dry thing, regardless of how obvious or how much evidence there is in support of a given motive. It is much easier to instead simply assume it was a "lucky coincidence" or similar for issues to work in favor of one result or another.
Cheers,
-Shark
noko said:QuakeIII is faded, colors are dull even after brightening it up, plus PowerStrip doesn't adjust the gamma like before . Serious Sam SE looks fine and it looks just to be a Quake III problem for me.