nVidia Project Th-.. Shield (Tegra4)

(...)
So, thank you. After your post and looking at the state of Android devices, I think it's pretty safe to say that it'll likely be somewhere between 450-800 USD or more. And I'd be hugely surprised if it came in closer to 450 than 800.

Regards,
SB

Well indeedy. $400 seems to be the best guess at the moment (...)

8TavnsH.jpg
 
Tried to Pre-Order "via Nvidia exclusive offer", no dice for europeans.. SIGH!

SHIELD is only available to U.S. and Canadian residents.

I would like this as a supplement to the cheap Android Tablet i bought.
 
He posted that somehow as proof of what the price will be. But that was just a magazine blurb speculating on the price just like I did.

Not the same at all. A magazine scan showing a price has a lot of weight going for it. It is not just some random postings from a blog. And as it turns out, for reasons I posted before, it was the correct price.
 
450 USD is the lower bound, IMO. I'd be hugely surprised if it is lower than that. :)

Regards,
SB

Nvidia Details Shield, Its $349 Android Game Console

Nvidia on Tuesday offered more details on Shield, its $349 Android-based game console.





The console is powered by Nvidia’s Tegra 4 chip and also packs “a console-grade controller,” a five-inch, high-def multitouch display, speakers, Wi-Fi and the Jelly Bean flavor of Android. It also has 16 gigabytes of memory, GPS, Bluetooth, HDMI output, microSD storage slot and a headphone jack.
 
Oh come on, we should stop that.
We all know Silent_Buddha got hugely surprised today, there's no need to emphasize it anymore. :LOL:


I'm probably going to skip this first generation of Shield, since a lack of OpenCL/OpenGL ES 3.0 support may render it useless for mobile games rather early and I'm already planning on being an early adopter of PS4 or Durango.
Wishlist for Shield 2 is same form-factor, larger screen since that bezel is kinda huge for today's standards (it looks like 5.5" would be perfectly doable) and 1080p.
 
after using it at pax , I can say this is way to expensive. IT should be $200 max. This is going to die hard in this market
 
Silent_Buddha said:
So, thank you. After your post and looking at the state of Android devices, I think it's pretty safe to say that it'll likely be somewhere between 450-800 USD or more. And I'd be hugely surprised if it came in closer to 450 than 800.

Regards,
SB

So I guess you weren't just spreading FUD....
 
Nvidia Details Shield, Its $349 Android Game Console

Shield is not a game console. A better way to describe Shield is as a pure Android device that is optimized for gaming but has essentially the same functionality as any other pure Android WiFi device (with the side benefit of having PC game streaming from PC's that have GTX 650 graphics or above).

$349 USD [unsubsidized] retail price for Shield is not bad considering that it is using one of the most powerful SoC's for this generation of ultra mobile hardware.
 
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Shield is not a game console. A better way to describe Shield is as a pure Android device that is optimized for gaming but has essentially the same functionality as any other pure Android WiFi device (with the side benefit of having PC game streaming from PC's that have GTX 650 graphics or above).

An android device that lacks desirability and portability you mean, or do you anticipate a lot of people carrying these around with them in their little Shield bag and using it as a tablet in a busy bar or restaurant? Gaming is still way too geeky for that to happen.

It's a game console and I guarantee you it will be an absolute flop. It only exists because Nvidia can't get Tegra 4 into anything else.

From Nvidia site - http://shield.nvidia.com/

Gaming
Unleashed


Take your Android gaming anywhere with NVIDIA® SHIELD™, a gaming portable designed for gamers who yearn to play when, where, and how they want.
Yup, it's a game console.
 
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Is there is cross certification, or common certification standards, for Ouya and Shield specific releases? I suppose they would have to be game specific requirements common to Android (if such things exist). Being able to easily certify and release a game targeted at both products could bolster support.
 
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An android device that lacks desirability and portability you mean

Right, something the size of a game controller with built-in WiFi support is such a chore to lug around the house (which is the primary useage), in the car, on the plane, and around town :D As for desireability, if you don't like it then move on somewhere else, but there is no question that Shield can provide a better gaming experience compared to Android smartphones and tablets, without draining the battery on one's primary device too.

or do you anticipate a lot of people carrying these around with them in their little Shield bag and using it as a tablet in a busy bar or restaurant? Gaming is still way too geeky for that to happen.

Using a tablet in a busy bar or restaurant would be just as geeky and nearly as awkward as using Shield in a busy bar or restaurant.

It's a game console and I guarantee you it will be an absolute flop. It only exists because Nvidia can't get Tegra 4 into anything else.

LOL, no, it is not a game console. It is an Android device geared towards gaming, pure and simple. Shield can do essentially everything that any other pure Android WiFi device can do. The incremental R&D investment required for Shield is next to nothing compared to Tegra as a whole, so high sales volume is not a requirement for this device to be profitable.
 
Shield is not a game console. A better way to describe Shield is as a pure Android device that is optimized for gaming but has essentially the same functionality as any other pure Android WiFi device (with the side benefit of having PC game streaming from PC's that have GTX 650 graphics or above).

$349 USD [unsubsidized] retail price for Shield is not bad considering that it is using one of the most powerful SoC's for this generation of ultra mobile hardware.


Well, its form factor isn't really practical for touch-based web browsing, and the lack of front-facing camera cuts the possibility of videocalls (which is a shame because those speakers would rock for videocalls).
But yeah, connect it to a TV and keyboard+mouse and it's a mighty capable media center. It has the proper integrated I/O for that.
 
Well, its form factor isn't really practical for touch-based web browsing, and the lack of front-facing camera cuts the possibility of videocalls (which is a shame because those speakers would rock for videocalls).
But yeah, connect it to a TV and keyboard+mouse and it's a mighty capable media center. It has the proper integrated I/O for that.

The Shield form factor is most practical for gaming, a tablet form factor is most practical for web browsing and ebook reading, and a smartphone form factor is most practical for texting and calling. Each has their own strengths and weaknesses. But the screen in Shield is close enough to the hand that touch-based web browsing shouldn't be too difficult. Simply hold the controller with left hand fingers, and touch the screen with right hand fingers.
 
Using a tablet in a busy bar or restaurant would be just as geeky and nearly as awkward as using Shield in a busy bar or restaurant.

Weird because I see people using their tablets in all sorts of situations every day. I have this gut feeling that we won't be seeing people using Shield in the same way. Something to do with the controller look that screams out "gamer geek" I believe.
 
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