NVIDIA Maxwell Speculation Thread

Discussion in 'Architecture and Products' started by Arun, Feb 9, 2011.

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  1. DSC

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    http://techreport.com/news/26210/directx-12-will-also-add-new-features-for-next-gen-gpus

    I wonder if second generation Maxwell will support all these new DX12 hardware features or we have to wait for Volta.
     
  2. rpg.314

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  3. DSC

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    With all the clues available right now, the former is the better bet (assuming there will only be two 'generations' of Maxwell that is.)
     
  5. Kaotik

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    Former? I haven't seen any indication there would be anything different but the process it's made on between the 1st & 2nd gen Maxwell
     
  6. madyasiwi

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    So you are saying that GM107 supports UVM?
     
  7. LiXiangyang

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    We can only hope.
     
  9. Kaotik

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    At least it's listed as CUDA 5.0 supporting product
     
  10. Picao84

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    You gotta love google translate:D

     
  11. madyasiwi

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    Both Kepler and Maxwell supports CUDA 6, does not mean they are the same arch.


    Anyway, some interesting bits from hardware.fr:
     
  12. DSC

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    Fermi, Kepler and Maxwell supports everything in DirectX 11.1 except the Direct2D features which are not related to 3D at all. It's not Nvidia's fault MS is boneheaded in their DX11.1 design in the first place. Damien Triolet still seems to be clueless about this.
     
  13. willardjuice

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    UAV in all stages is a 2D feature? News to me...

    And why blame MS? Both AMD and Intel have managed to release 11.1 hardware. Completely unacceptable imo that maxwell still is only 11.0.
     
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    The left out features only relevant for tablets UI, hence Tegra K1.
     
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  18. DSC

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    I'm ignoring clueless mods from now on since they can't seem to understand the simple concept that the hardware supports the feature. Also no one is stopping you from using another card if you're so unhappy.
     
  19. zorg

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    There are two 3d feature in D3DFL11.1:
    1. UAV in all stages
    2. Larger number of UAVs (64 vs. 8)

    Fermi, Kepler and Maxwell support the first. And even all DX11 card can support this. The problem is the 64 UAV. Only GCN (this architecture support unlimited number of UAVs) and gen7.5 support this feature, and the max number for all other architecture is 8. This is why NV can't use this feature level, and the 2D features ofcourse.
     
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