I guess this knocks out the rumours about NVIDIA going MCM.
...or is there two dies underneath that heat spreader. =D
So we're agreed this is absolutely "real" ?
=Q
I guess this knocks out the rumours about NVIDIA going MCM.
...or is there two dies underneath that heat spreader. =D
I've used Deep Exploration 5 for the import and rendering. I haven't touched any material or surface--straight to the render controls and output (ray-tracing w/ all options on and 6x6 FSAA).These are some beautiful renderings. If I may ask, what application did you use for that? Did you do any custom work or just an import? Looks very metallic.
I'm no expert, but since the 8800GTX has 12-way memory and 24 ROPs, is it safe to say that if this rendering is accurate, the GT200 with 16-way memory will have 32 ROPs?So... 16-way memory access?
Now let's speculate on the ROP configuration on that.
Edit:
A more wild guess is that an MCM'ed design would require such arrangement for a "fused" 512-bit bus.
I'm no expert, but since the 8800GTX has 12-way memory and 24 ROPs, is it safe to say that if this rendering is accurate, the GT200 with 16-way memory will have 32 ROPs?
Maybe I'm missing something here but doesn't 8 ROP partitions imply 32 ROPs...?
It could just aswell have 16, I mean seriously, is there anything pointing to that we'd need any more ROPs than 16?
Yes, but has 8 ROP partitions been confirmed anywhere?
G80 is interfacing with 6-way memory crossbar (6*64 bits).shiznit said:I'm no expert, but since the 8800GTX has 12-way memory and 24 ROPs, is it safe to say that if this rendering is accurate, the GT200 with 16-way memory will have 32 ROPs?