GTX480 benchmark:
If you omit the Unigine benchmark the average performance difference is 26%!
Quite different than that 49%!
GTX480 benchmark:
There are a lot more irrelevant numbers like Crysis being twice as fast as 7fps Looking at those numbers, the delta looks just like the previous generation.If you omit the Unigine benchmark the average performance difference is 26%!
Quite different than that 49%!
If you omit the Unigine benchmark the average performance difference is 26%!
Quite different than that 49%!
GTX480 benchmark:
Aha, I was just about to congratulate you on unravelling this, before I saw your edit. I guess the only thing to do is to see if the compiler will do these...The _prev instructions can be used only in the x and y lanes. The x lane uses the result from the z ALU and the y lane the one from w ALU.
One has basically paired ALUs x and z is one pair, y and w the other one.
Edit:
I just see that this wouldn't fit the description of the interpolation instructions. Guess I have to try to trick the compiler into generating those instructions and see what comes out. With all those small errors in the ISA docs I don't really trust what stands there. It wouldn't make much sense in my view to create just another datapath for the interpolation instructions which is basically already there. A swizzle of the xyzw designations in the interpolation description would align the functionality quite well with the _prev instructions.
Right.The last 2 numbers are idle and load power of the whole computer ?
Red number is average performance percent,Because than percents are quite misleading.
That was in relation to performance with depth of field active.Kyle said that issue was present on both nVIDIA and ATI cards, though.
And quite a bit higher than 5-10%
If you omit the Unigine benchmark the average performance difference is 26%!
Quite different than that 49%!
I did the math without Heaven. Its not 26%, its 29%...
True, but if you continue with the omissions, taking out those 2560X1600 scores (quite possibly framebuffer limited) you end up with even lower performance difference.
The last 2 numbers are idle and load power of the whole computer ? Because than percents are quite misleading.
Yaaay, we're already cherry picking and reviews aren't even out yet. This weekend will be fun!
I just averaged them in Excel. Could have missed something! :S
CoP Benchmark has 4 different modes, the last one, Sunshafts, is much much slower than the others:Weird number. Here's a Stalker Review using 4x AA at 1920x1200. http://www.legitreviews.com/article/1253/8/ The 5870 is getting 54.3 FPS where as in the leaked numbers, we're seeing 32.6? The diff being SSAO?
ffs, atleast bench games people are actually playing. BF:BC2, MW2, etc.