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Deleted member 2197
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Aside from restricting number sold, sales only to country or region where product is shipped might be another option.
8 is correct. The other numbers and letters are upside down XDFun fact: The "8" in 3080 is upside down (verified on actual card, too)
View attachment 4560
Ampere is an evolutionary architecture over Turing. Such architectures are usually highly concentrated on perf/mm and perf/watt improvements.Flops vs everything else (bandwidth, geometry, RT)
miners are eyeing the new Ampere cards
https://www.hardwaretimes.com/ether...x-3080-offers-3-4x-better-performance-in-eth/
It's more Flops because the trend in graphics is "moar compute": For a great many things, there's a more or less costly version available via compute shader. From micropolygons to post-FX.Flops vs everything else (bandwidth, geometry, RT)
Kepler was bad in that regard, yes. But here, I think it's a sensible choice, even though Gaming-Ampere probably cannot keep all its units busy at the same time. But then - it's power draw is high enough as it is, judging from TDP numbers.Kepler: hold my underfed 192 FMA lanes...
Soon you'll look at that $1500 price tag as being a bargain compared to the $2400 or higher... Le Sigh.
Here we go again ...
Ethereum Miners Eye NVIDIA’s RTX 30 Series GPU as RTX 3080 Offers 3-4x Better Performance in Eth
https://www.hardwaretimes.com/ether...x-3080-offers-3-4x-better-performance-in-eth/
It's more Flops because the trend in graphics is "moar compute": For a great many things, there's a more or less costly version available via compute shader. From micropolygons to post-FX.
Kepler was bad in that regard, yes. But here, I think it's a sensible choice, even though Gaming-Ampere probably cannot keep all its units busy at the same time. But then - it's power draw is high enough as it is, judging from TDP numbers.
Ampere is an evolutionary architecture over Turing. Such architectures are usually highly concentrated on perf/mm and perf/watt improvements.
If something was included in Ampere, it likely boosts perf per area and watt. Does it matter whether it's balanced or not?
IMO it doesn't. If 2x FP32 improves perf per mm - add it, people don't care less about the "balanced" metric, they care about perf per $, which is derevative of perf/area and watt.
It's more Flops because the trend in graphics is "moar compute": For a great many things, there's a more or less costly version available via compute shader. From micropolygons to post-FX.
Kepler was bad in that regard, yes. But here, I think it's a sensible choice, even though Gaming-Ampere probably cannot keep all its units busy at the same time. But then - it's power draw is high enough as it is, judging from TDP numbers.
Wouldn't that be the task of the drivers and not the software application?
The application may not know the hardware configuration much (well, unless you are an informed programmer), but the compiler sure does...