The Ada RT Core has been enhanced to deliver 2x faster ray-triangleDo we even know what they have improved with these "new" cores ?
intersection testing and includes two important new hardware units. An Opacity Micromap
Engine speeds up ray tracing of alpha-tested geometry by a factor of 2x, and a Displaced
Micro-Mesh Engine generates Displaced Micro-Triangles on-the-fly to create additional
geometry. The Micro-Mesh Engine provides the benefit of increased geometric complexity
without the traditional performance and storage costs of complex geometries.
● Shader Execution Reordering: NVIDIA Ada GPUs support Shader Execution Reordering
which dynamically organizes and reorders shading workloads to improve RT shading
ada white paper