NPD December 2007

They didn't put a kickass CPU and a 50 GB optical drive in it to turn it into a $400 DS.

As for the "wait for the mods for UT3" slogan... I think those who put too much faith in user-generated content will be in for a rude awakening when Little Big Planet hits.

Why choose? Do both, but if you have to maybe take out one or two big $10+ games, and make 10 nice PSN games instead.
 
FEB NPD

I'll see about when SR was released.

Short of having access to the detailed NPD spreadsheets...Saint's Row sold over a million from release to November 2006.
It was released WW at the end of August, beginning of September -> 2 months to hit 1M copies in 2006. Source

For Crackdown, the latest figure I could find was 1.5M @ 6 months. Source. From the same article, it's implied that the DLC had fairly strong reception too.
 
... said:
I also believe they should stop the 10-20M dolllar games, and try to focus on smaller and more diverse games.

Sony is doing both. There are many new/diverse IPs on PS3 for both Blu-ray and PSN games. We will likely see more investments in both areas at least in the near term.

As for the "wait for the mods for UT3" slogan... I think those who put too much faith in user-generated content will be in for a rude awakening when Little Big Planet hits.

Too early to tell (for LBP). They have to do it right first. With a convoluted mod usage scenario, UT3 is not exactly a godsend in user generated content. But it should have some viral/community effect.
 
I'm certain Mass Effect is much closer to meeting expectations for its sales in the US than Uncharted.
Let me play this game then.
I'm certain that it's not.
Mass Effect released on a console, owners of which seem to eat RPGs and shooters for breakfast, and as one of the strongest GOTY candidates, more universally acclaimed, with longer single player and much more replay value, not to mention all those goodies that "superior" live community brings (such as word-of-live advertising).

Uncharted on the other hand, managed to become at least second fastest selling PS3 exclusive title to a userbase that is not much different than 360's in terms of gaming preferences.

So again, I'm certain Mass Effect is a bigger "flop" of the two, in terms of expectations. :)
As the install base for a system goes up, the attach rate for individual titles usually declines.
I keep hearing this "attach rate with respect to user base" theory over an over as if it means anything without context.

Yes, in most cases, tie ratios and attach rate go down for a particular console as the install base grows. Does that mean you can compare games on different consoles by this theory alone? Hell no.
PS3 software library should be at least half of 360's now, with roughly a third user base.
The abundance of software on PS3 actually should shrink individual tie ratios more than the effect of 360 having bigger userbase even if attach rates are same (which aren't). So people should stop bringing this shit up at some point, at least regarding Mass Effect and Uncharted, or come up with an appropriate formula for each console.
Obviously Uncharted isn't the same as Gears, and it lacks some of the things that made Gears popular, Coop and Multi-player, while it adds elements that have proven much less popular (platforming). What puzzles me however is why Assassin's Creed is doing so much better than Uncharted on the same platform? Is it all down to better advertising?

It's down to advertising, originality, coolness, some weak PS3 owners being insulted about game library by 360 owning friends who happen to be playing this game, and whatever.

It's certainly not because of KZ2 or MGS4 advertising Sony is doing, or a secret PS3-exclusive title hatred of PS3 owners, as being implied here and there.
 
I just can't believe how inteligent people can still try to apologize for Sony's performance. The PS3 hardware and software sales in the US are a disaster, try to accept it.
 
They didn't put a kickass CPU and a 50 GB optical drive in it to turn it into a $400 DS.

Well, its costs exactly the same amount to make a kickass x360 game as a PS3 game, so i would say they made a $4-600 X360 with bluray playback capability at this point.
 
I just can't believe how inteligent people can still try to apologize for Sony's performance. The PS3 hardware and software sales in the US are a disaster, try to accept it.
Yes, the current LTD sales numbers of the PS3 in the US can by no means have been in the original plan of Sony.

I wonder how much can be attributed to the failure of SCEA or the success of the competitors. MS has obviously done a very good job marketing the 360 in the US.
 
Whats with that annoying movie you see when you first start the 360? Man it ground my gears. It's like my mom listening to rap and rolling in a lowered merc!
 
I just can't believe how inteligent people can still try to apologize for Sony's performance. The PS3 hardware and software sales in the US are a disaster, try to accept it.

One can attempt to attribute the sales numbers to various reasons/factors (e.g., some people forgot about the actual launch date of UT3, Sony also tend to experiment with game genra/theme boundary quite a bit -- which is what I like).

I actually don't see any of these posts as apologizing for Sony (what for ?). But I hold a pretty positive outlook of Sony software sale compared to some of the grimmer views here. There are still quite a few things the company can do. I'd hate to see them giving up variety/experiments for mainstream genra though.
 
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I just can't believe how inteligent people can still try to apologize for Sony's performance. The PS3 hardware and software sales in the US are a disaster, try to accept it.

They wont... at least not yet...

The Kübler-Ross model describes, in five discrete stages, the process by which people deal with grief and tragedy

Enumeration of stages [The stages are as follows]

1. Denial -> It is a usually temporary shock response to bad news.
2. Anger
3. Bargaining
4. Depression
5. Acceptance

This is why so-called "intelligent people" can become "dumb". When they finally come to their senses the anger phase will kick in and then they will begin to attack Sony. The trigger for the anger phase is when the big Japanese publishers openly remove their major franchises from the PS3. It implicitly happened twice...
Dragon Quest IX and Monster Hunter
...but the denial phase is too strong...
 
I actually don't see any of these posts as apologizing for Sony

But it's exactly what you're doing in the first line of your post! "People forgot about UT3 so it doesn't sell"... oh come on, it's sad to see you going to such lengths.

There's reason to be optimistic about the upcoming year for Sony, I won't argue with that - the talent and experience accumulated at SCE will deliver good games and I'm sure some of them will eventually become financial successes as well.

But the PS3's performance so far is worse then not just its competitors, but the GC, the worst player in the US in the last generation. This is a serious disaster for the previous market leader.
 
They wont... at least not yet...

This is why so-called "intelligent people" can become "dumb". When they finally come to their senses the anger phase will kick in and then they will begin to attack Sony. The trigger for the anger phase is when the big Japanese publishers openly remove their major franchises from the PS3. It implicitly happened twice...
Dragon Quest IX and Monster Hunter
...but the denial phase is too strong...

I don't know what is scarier, that grief or a feeling of tradgedy should even apply to the sales of a games console, or that after months of sales that i would call disasterous, we're still on stage 1! By the time we get to stage 5 we may very well be saving our pennies for the PS4! :D
 
But it's exactly what you're doing in the first line of your post! "People forgot about UT3 so it doesn't sell"... oh come on, it's sad to see you going to such lengths.

Is that apologizing ? The game was launched on Dec 11th but some refered to the 100K number as if it's a full month sale. So the real situation is not as bad as they thought (Yes, the game could have sold more than 200K too but 100K is not it :) ). On the consumer front, I simply cited real experiences from my coworkers. You think it's apologizing because you may have already made up your mind about the situation.

There's reason to be optimistic about the upcoming year for Sony, I won't argue with that - the talent and experience accumulated at SCE will deliver good games and I'm sure some of them will eventually become financial successes as well.

But the PS3's performance so far is worse then not just its competitors, but the GC, the worst player in the US in the last generation. This is a serious disaster for the previous market leader.

Sure, but I look at the total experience/package. The GC is also US$150-ish (3 times cheaper). There are many possible play in PS3. Being a PS3 owner, I am pretty happy with the software library (but hated the software delays). So perhaps I can appreciate the strong points better than people who don't own/want a PS3.

The important thing is when PS3 can turn a profit (like GC !). If Hirai tries to break even in 2008, then perhaps the current software sales has already been taken into consideration ?
 
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I don't know what is scarier, that grief or a feeling of tradgedy should even apply to the sales of a games console, or that after months of sales that i would call disasterous, we're still on stage 1! By the time we get to stage 5 we may very well be saving our pennies for the PS4! :D

Scary? It's not really scary at all. It's expected behavior for fans of anything (particularly entertainment related goods) to go through grief when their product of choice fails or "dies". It does not only happen with video games. Look at the events that happen when a popular sports team loses a match or when a singer loses popularity. What is abnormal is for the denial phase to last indefinitely.
 
I think part of the reason why people are on the system's case so much is that at least the last few consoles had some break away game within the first year of launch in the US. The PS2 had GTAIII and MGS2(This game wasn't as important to the systems success especially when you see the US sales numbers of MGS3.), the Xbox had Halo, the Wii has Wii sports and the 360 had Gears. It's just hard to imagine that within the few great titles on the system there wasn't one that managed to break away.

Before someone points out the lack of titles is likely what did it remember that all of the above systems managed at least mega hit within the first year with very few titles to play.
 
I just can't believe how inteligent people can still try to apologize for Sony's performance. The PS3 hardware and software sales in the US are a disaster, try to accept it.
depends on how you look at it i guess. if you're looking at the PS3 numbers with the strong PS2 numbers in mind, way back when it was the console king, then yeah, the PS3 numbers are a huge disappointment. but for a lot of us, were past all of that... we've accepted the fact there is much stronger competition now, and our expectations for PS3 sales were met. relative to its direct competition though (the 360), i wouldn't say the PS3 did too bad. as for software sales, specifically Sony exclusive software sales, yeah they are a little disappointing. but i wouldn't call it a "disaster", but to each his own.
 
Assassin's Creed is certainly a mystery. I played a good chunk of but didn't finish it. There is no way I would recommend this game to another player. It seems unlikely that it got good word of mouth advertising.

At best I would describe it as a promising but very unfinished game. And that is being generous.

I know AC got good TV ads during sporting events and such in the US. But did it get significantly more than other games? I don't know.

Maybe the Box art is very compelling? Making it an easy choice for unaware holiday shoppers?

Maybe it was the Jade Raymond effect?

I think the whole industry is going to be scratching their heads about this for a while. Gears was an obvious case of being the right game at the right time. But AC's success seems to define normal explanations.

It comes down to how you play it and if you enjoy that kind of game. I happened to love it, I certainly had way more fun with AC than R&C and Uncharted demos. I don't think it's a big mystery why it sold so well.
 
The PS2 launched at 299 in the US. The PS3 launched at 599 in the US. It wasn't that long ago that it dropped to 399. Software has been starring

It's on a different timeline in the US. It will be interesting to compare the PS3 to the PS2 when it hits 299. The performance of the PS3 is not disastrous, but obviously the 360 and Wii are doing really well and it is feeling some of that. It's clear to me that the PS3 won't be able to regain the position it had in the US last generation, but it's only been out for a year, and rather than being in denial, I'm thinking that its simply to early to jump to conclusions. I may be wrong, others may be wrong. But it's going to be interesting times in the future. For now, it's clear that the PS3 won't repeat the PS2's dominance. However, if you look at the PS2 sales for December, you can also see that it is really true that a Playstation has a certain staying power, and there are really, really many of them out there. Playstation has dominated over a decade, and while it is inevitable that this domination will end, I strongly doubt that the current state of the market is representative of the final figures that we'll have at the end of the console's lifecycle. I'll gladly and with great interest follow how the trends will continue to develop in the US (and Europe and Japan, of course, but there the Playstation is doing much better, that much is clear, and it will be interesting to see there also what the long-term effects of that will be and how the regions will or won't influence each other).
 
Let me play this game then.
I'm certain that it's not.
Mass Effect released on a console, owners of which seem to eat RPGs and shooters for breakfast, and as one of the strongest GOTY candidates, more universally acclaimed, with longer single player and much more replay value, not to mention all those goodies that "superior" live community brings (such as word-of-live advertising).
If 360 owners ate RPGs for breakfast, wouldn't Eternal Sonata, Blue Dragon, etc have done a lot better?

You also seem to forget that Mass Effect had a LOT of competition for gaming dollars on the 360.
 
You also seem to forget that Mass Effect had a LOT of competition for gaming dollars on the 360.
So did ES and BD but their competition was by far more intimidating. Doesn't help that the were slammed in reviews by some of the more "respectable" publications and websites
 
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