Uncharted should of been sony's Gears this holiday season. If uncharted was on the 360 it would of done gears like numbers. Instead of pushing uncharted all I hear from sony is KZ2, MGS4, KZ2, KZ2 did I mention KZ2. They sent a great AAA game out to pretty much fall on its sword.
There seems to be too much mystique around Uncharted IMO; I can say with comfort - though certainly cannot be sure - that if Uncharted had released on 360 instead it would *not* be posting Gears-like sales numbers. Why would it? The game is excellent, but the theme is off from what the mainstream is interested in for the most part. The news that it is selling better in Europe than in the US I think speaks to its 'near-miss' quality in terms of American appeal. Frankly, I think if it reaches to profitability and beyond, it will have been deemed a success and a solid contribution to the library. I know I enjoy it.
Japan is meaningless to anything but the Wii and DS. There is not enough sales of the PS3 to support any real game development.
If you look at the weekly Famitsu numbers, PS3 is selling ~200k/month at present, which isn't too shabby truth be told. It's certainly not the Wii/DS, but at the same time I think it's a little hasty to be dismissive to that extent.
Kind of interesting to me how AC consistently sells into PS3 userbase percentage relative to COD4 more than 360. Probably speaks to Live being a arguably better platform right now, as I'm sure much of COD4 is multiplayer based sales.
I'm going to say though that most PS3 owners who own either Resistance or Warhawk would say that those two games both offer a more compelling multiplayer option over COD4 to begin with, so I simply think the userbase need for the game is lessened to an extent. Assassins Creed on the other hand fills the same space on PS3 that it fills on 360, that being a space not otherwise occupied (Medieval Free-Roamer?) Plus, the game was of course hyped to all hell.
Lastly in terms of Unreal Tournament, although again we hear calls of what its sales
could've been on 360 - and I don't disagree - I think it's worth pointing some things out.
Firstly, it sold a lot better on PS3 than it did on PC, and *PC* was the lead platform. Crysis and COD4 itself by the way are other high-profile PC games that have sold poorly. Secondly the game launched on PS3 in mid-December, after all holiday shopping had essentially concluded and the launch hype had died down. I learned it was released by accident almost, and certainly all I had read beforehand was news of its delay until 08. Frankly, they just should have delayed it until Feb or March, because it got lost in the shuffle. I don't think these are the sales Epic wanted for sure, but they fumbled the release - and the press surrounding it - in a big way. And again, I think truthfully they've got to be happier with the PS3 performance than the PC performance right about now...
@NavNuc: I got your PM from a couple of days ago - haven't had the chance to respond yet, but I will!