I was rewatching DF's video where they tested some Gamecube games on the Shield TV to see if emulation was going to be feasible for NX/Switch, and they came away with some pretty positive results. However, we know that Nintendo has those CPU cores clocked much lower than they are on the Shield TV. So while I am sure Nintendo is getting far more per clock thanks to the much lighter API, emulation is still pretty demanding on the CPU. Assuming Nintendo sticks with 480p for Gamecube games, is there any reason why Nintendo couldn't increase the clock speeds of the CPU cores near max speed while dropping the GPU clocks into the basement? Those 256 Cuda cores can likely handle the 480p rendering with clock speeds around 100mhz. For the purpose of emulation upping the clock speed of those A57 cores would have to make the process so much easier.