So. . . You take the performance of the handheld for the user that doesn't care about the function rather than the docked performance? Just thought I'd catch that illogical argument for you.
The docked performance is somewhere around 40% of the xb1, with the cpu more or less matching 4 ps4 cpu cores. This isn't a Wii U. The interesting thing about the design, assuming 4 A57 cores and maxwell 2sm, it should have a ton of thermal overhead even docked, so if they did run into a cpu hurdle, there really is no reason I can think of that would lock them out of a higher clock on the cpu.
We've seen it with the psp cpu going from 2xxmhz to 3xxmhz when God of war was released, as for gpu, it should be able to handle any game running on xb1 with the appropriate reductions.
Even without western 3rd party support, it will see a far superior library than wii u simply because Nintendo won't be dividing their attention equally across 2 major platforms. If wii u had 3ds' entire library on top of what was there, it would have not suffered the droughts it had and sold far better.
The idea that it needs to "win" the console war is just school yard nonsense, Nintendo needs to have a platform that can make a profit. I can't tell you the future, but switch should be more successful than wii u and surpass it within the first two years regardless of 3rd party support.
That's exactly right. I know some people cant fathom a scenario where a consumer cares greatly about Nintendo's first party games, they want a system they can take on the go, and really just offers something unique from the other gaming platforms on the market. For many people, they have a very narrow perception of what makes a good gaming console. Basically, the blueprints are this (think Xbox and PlayStation), and deviating from it foolishness. As a standalone console that plays games on the TV, primarily for Madden, COD, Assassins Creed, Fallout, and Batman, yes, the Switch will likely be the worst gaming console on the market for this purpose. I honestly believe most people that support the direction Nintendo has taken with the Switch are in agreement with this, but that's not the appeal of the Switch now is it.
Unified support from Nintendo's first party developers is the most obvious positive with the Switch. No longer will Nintendo have to split resources between two platforms. This not only means a lot more games from Nintendo on the platform than ever before, but also less redundancy. Mario Kart 7 and Mario Kart 8 are now just Mario Kart Switch with a team freed up to create something else. Hopefully this means neglected IP's will be resurrected, and new IP's created. Being portable is big for a lot of gamers. You cant play your PS4 or X1 on go. I know some people think being able to fit in your pocket is a big deal, but the most popular 3DS models are the XL models, and they hardly fit comfortably in a pocket, and certainly do not fit an a childs pocket. The 3DS and Vita have been a saving grace for many Japanese developers, many of which do not support traditional consoles. With the Vita and 3DS on their way out, which platform do you think those third parties are most likely to support.
Natedrake over at Neogaf is saying he is hearing battery life isn't as terrible as early reports suggested. He is hearing 3DS battery life, so around 4-5 hours. That is respectable, and if it does use USC C then that should be enough to not be problem for most people.