Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Wouldn't a more efficient SOC result in better than an 8% increase in best case (in fact , all) scenarios though? If the system is 25% more efficient, wouldn't it be 25% better battery life across the board? Unless there figures in the announcement are pretty darned wrong.
Guess we'll have to see from actual hardware tests.
Yes, you'd think so. Overall even, the longer you use it, the more the savings should contribute. So the +30 minutes specified time is a head scratcher. What consumes 30 minutes of battery power no matter what? We should be seeing a relative improvement in battery life of x%, and not a flat additional bunch of minutes, implying very much that there's little changed under the hood. But of course Nintendo's own Zelda doesn't follow the listed battery life.
The ir camera only turns on when it's turned on via software, at least judging from the battery drains of both joycons that are similarMissing features no longer built into the controllers (similar to how Sony PS4 Controllers have the energy draining light that is/was always on). Except now Nintendo removed the IR functionality and HD Rumble. Was the IR always on and draining battery even with the joycons docked on the Original Switch?
I would assume the battery is smaller. Not because the math supports it, but because it's Nintendo.Wouldn't a more efficient SOC result in better than an 8% increase in best case (in fact , all) scenarios though? If the system is 25% more efficient, wouldn't it be 25% better battery life across the board? Unless there figures in the announcement are pretty darned wrong.
Guess we'll have to see from actual hardware tests.
There we go:Pretty sure Nintendo will use the reduce power to make the battery smaller for the same okay duration.
New "the battery itself is 3570 mAh compared to the 4310mAh of the Original."
Given all the evidence we've seen so far about a new chip ID being shown in the OS revisions with different voltage levels, together with the very apparent lower power consumption, I think it's unlikely that the SWLite isn't using a new chip.Which seems a lot for small efficiency gains from screen and possibly lower power networking to add up to.
I've said this before, that was just the gimmick to gain interest. The real selling point is Nintendo's games, same as every other console they've made.
The screen is just too small.
Not that kids seem to care any more, they all seem happy to watch TV on tiny phone screens even when a larger screen is just there!. Weirdos.
WiiU? GameCube? N64? All low selling hardware with plenty of Nintendo games. The big sellers since PS1? Wii and Switch, both underpowered with popular USP. Not saying the games aren’t popular but Nintendo clearly need more than just games.
In parallel to the home consoles you have the GBA, DS & 3DS. The latter two in particular were software driven after the initial gimmick (not using gimmick as a derogatory term btw).
The thing about Nintendo software is that when they have a hit, they really have a hit. It's not always the games you'd think. New Super Mario Bros sold 60m units over two platforms.
All-in-all with Switch you have all Nintendo’s eggs in one basket, this is the first handheld since 3DS and the failed WiiU so it was probably obvious it would sell well as it’s the only way to play the latest Nintendo games,